#miside-mods-discussion

1 messages ยท Page 11 of 1

tawny raptor
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that's how game uses it..

soft remnant
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thats so stupid

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okay

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so now

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should i try import it to the game

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and see if its right

tawny raptor
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if everything is set right

soft remnant
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wym set right

tawny raptor
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...

soft remnant
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bro

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whatever

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im gonna import

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see what happens

tawny raptor
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or this

soft remnant
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what

tawny raptor
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as you see - lot of places to make error

soft remnant
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so i add a set scale?

tawny raptor
#

it's not universal numbers

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but 98 was also just randomly picked by me

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[it also worked from 1st try tho]

soft remnant
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hold on chill for a sec

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so

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my meshs body consist of a neck, back half of face, and pantyhose

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what should i put as im replacing mitas part as

tawny raptor
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you can't export parts of it, either full or nothing

soft remnant
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you i know

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in the addons config

tawny raptor
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only new model will be visible

soft remnant
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like the code

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what would i write

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for mitas part

tawny raptor
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that's what I was talking about...

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you should know what to write, not just guessing it

soft remnant
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not im not gonna lie i dont

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your wording is very confusing to me

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its like a riddle

tawny raptor
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'case there's no single answer

soft remnant
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but im trying

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they should seriously have hired you in batman for the riddler

tawny raptor
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all depends on replaced model

soft remnant
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ok

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i have no clue what your talking about for a sec

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hold on

tawny raptor
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fullbody need everything as on my 1st screen

soft remnant
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bro hold on

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let me show you

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what im working with and ask my question

tawny raptor
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this is all "documentation" that exists/that I used

naive mirage
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Try the 1.1 version

tawny raptor
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it meant for people familiar with coding

soft remnant
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so for the top part of the code the create skinned appendix when it is asked Mita (Meshname) and then you choose the part Hair, Body ect

tawny raptor
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if this is your 1st time with code... it'll be long

soft remnant
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what would i put there for my body mesh

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because its 3 things in one

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neck

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face

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and pantyhose

tawny raptor
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it shouldnt be separated

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there's even no "neck"

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make fullbody then

soft remnant
tawny raptor
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and replace everyting at once

soft remnant
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listen

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listen

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chill

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and listen

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okay

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ill say it again

tawny raptor
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you cant just randomly replace any bodypart words

soft remnant
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BRO

tawny raptor
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only those listed in there

soft remnant
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LISRTEN

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PLEASE

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JUST listen

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im begging

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my MESH the one i have created in blender

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the mesh labelled as the body

tawny raptor
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so it should be Body

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not neck, not panties

soft remnant
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listen

tawny raptor
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replace_mesh Mita Body modelTEST2 Body

soft remnant
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your not listening to the end

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listen

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listen

tawny raptor
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and just your model name

soft remnant
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bro

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please

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stop for like a min

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ill continue

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my MESH the one i have created in blender
the mesh labelled as the body

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consists of 3 things in it

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the neck back half of face and pantyhose

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BUT

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LISTEN

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my meshes body

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uses the hands of mita

tawny raptor
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should be 1 in such case

soft remnant
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because they were cooked

soft remnant
tawny raptor
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hands are part of other mesh

steady iron
tawny raptor
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just merge all meshes in 1 Body, replace Body and delete all extra-_-

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that's easiest way

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everything uses same textures anyway

soft remnant
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i got told not to do that

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by someone

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i think it was aoba

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he said not to merge them all unless i know what im doing

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you still think i should do it

tawny raptor
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well you supposed to know if you went for it

soft remnant
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are you down to join a vc or something

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your wording just doesnt make sense to me

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at all

tawny raptor
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[I think it's good to remind it's still 02.1 now]

soft remnant
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its to proper for me

tawny raptor
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I wont write any low-lvl code now

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I can only give tips on what should be done

soft remnant
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are you down to join a vc

tawny raptor
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you'll be surprised... I dont have mic on PC

soft remnant
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phone or something

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because your writing

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is in a weird style

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like its really proper wording

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and it just doesnt make sense to me

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at all

tawny raptor
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that's 'cause of 0 experience

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maybe better try looking for some manual for this mod importer

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some video or smth

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it should help much more to realize how things works

soft remnant
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there isnt anything

tawny raptor
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'cause like 1 letter off and it'll be broken

soft remnant
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i looked

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okay

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can we start from the start again

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and can you

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simplify what your saying

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it sounds like im speaking to a prince from the 1700's

tawny raptor
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for me it's "simply replace existing parts"...

soft remnant
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and for me

tawny raptor
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they not named correctly tho

soft remnant
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with 0 experience

tawny raptor
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so you have to test-find it

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like Head is Face

soft remnant
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okay lets go from the addons_config

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one more time

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as you know

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my meshes body

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has neck face and pantyhose

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and uses the hands of mita

tawny raptor
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there are examples... just follow their logic. That's how I was doing it

soft remnant
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so if i replace mitas body

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ill lose the hands

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because mitas body has the hands

tawny raptor
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'cause you have them separated

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hence I'm telling easier just to merge all in 1 part

soft remnant
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how

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simplify it

tawny raptor
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object mode -> join

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for that one manuals exist

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you need to select in proper order tho, 2nd object will be final

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so hands into body and not vice versa

soft remnant
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so im assuming i click the hands in object mode

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then right click

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then something in here ?

tawny raptor
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it's left for me [3.6.8]

soft remnant
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bro

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pleasse

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pleaseeeee

tawny raptor
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nah, I think I'm done..

soft remnant
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bro PLEASEEE

tawny raptor
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gl with your model

soft remnant
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bro

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bro

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in that picture

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what do i click to join

steady iron
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ooof

soft remnant
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bro

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i just dont understand what he was saying man

steady iron
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brother got abandond

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yea

soft remnant
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could you understand?

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or was it just me

steady iron
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i would help but i suck at blender

drifting saddle
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select all your meshes and select the body last, then Ctrl+J

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Thats it

soft remnant
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THANK YOU

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OMG

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BRO

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THATS WHAT I WANTED

steady iron
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now hurry up and get it working

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i want to try it

soft remnant
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ngl

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it fcked it

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like all my meshes for moka are gone

steady iron
soft remnant
steady iron
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the eyes

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XD

soft remnant
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what about the eyes

steady iron
drifting saddle
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undo it, and rename the texture uv to the same name and try again

steady iron
soft remnant
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which texture

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is rename uv

drifting saddle
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Rename uvmaps section on there\

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make them all the same name

steady iron
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maybe its because the skin color is the same thats why it looks funny

soft remnant
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mines different

drifting saddle
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nah it isnt

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uv maps

soft remnant
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oh shi

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mb

drifting saddle
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when you merge you need to make sure its the same uv maps name on all parts

soft remnant
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any name

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at all

drifting saddle
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no use the base body name

soft remnant
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so just moka?

drifting saddle
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so jsut copy paste the body uv name thats the one you select last

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Honestly it doesn't matter, but its easier imo, just make sure they have the same name

soft remnant
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wait so

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let me confirm

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i make all the uv maps name Moka

drifting saddle
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thats fine merge now, body select last and see what happens

steady iron
soft remnant
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and click the hands last

drifting saddle
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yes

soft remnant
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then ctrl j?

drifting saddle
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yep

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if their the same uv name the textures wont get screwed

soft remnant
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just did the same thing

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model is still there

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meshes gone

drifting saddle
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Nah dude the mesh is stil lthere

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move it

soft remnant
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the Moka?

drifting saddle
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I can literally see the mesh file on your outliner, all merge does is condense the meshes into one mesh file which is what your trying to do

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So your done thats all you needed to do, textures look okay i guess.

soft remnant
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so the whole thing

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Body is now the whole thing?

drifting saddle
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yes

soft remnant
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see that what i was looking for

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not block 2

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[2.13.34]

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and some other bs

drifting saddle
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the rest of what the guy was saying earlier on how to mod it, i dont know how to do that at all. So your own your own for that

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I dont do this process at all, thats an aoba thing

soft remnant
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no he was just talking bs bro

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nothing he said made any sense

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not just because i dont know blende

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just his english sounded proper

drifting saddle
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no i meant the adoon_config thing

soft remnant
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or something

drifting saddle
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no idea how to help you with that

soft remnant
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yeah he gave me code for it

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do i just export now?

drifting saddle
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yeah your done export it, but export as selected and only select the body and the skeleton. Delete everything else

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but save before you do

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just in case

soft remnant
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like this yeah?

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you meant delete everything but body and skeleton the export it right

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?

drifting saddle
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yes

soft remnant
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bet

drifting saddle
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if you still have problems, like its all twisted or horrible looking. its either your rig not being proper, bones out of place, or the scale is wrong.

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You'll have to experiment to fix it though

soft remnant
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what would i set as the texture

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i have 6 textures

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for everything

drifting saddle
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yeaaah your gonna have to merge those textures into one big file.

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GL with that, i cant do it

soft remnant
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how

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bro

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lets try without first

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see what happens

drifting saddle
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I seriously cant, i think theres a blender addon that does it for you, but youll have too google it and learn how to use it

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i dont do whole body things like this, i usually seperate my meshes

soft remnant
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lets boot it up

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see what happens

drifting saddle
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GL buddy

soft remnant
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im praying

pulsar whale
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dont you forget

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about material seperating

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CATS plugin has that

drifting saddle
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^

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Aoba is here to save you

soft remnant
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no clue what ur talking about

drifting saddle
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I done what i can

soft remnant
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yeah

drifting saddle
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yeah looks about right lol

soft remnant
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perfect

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tf this even sasying

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french?

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wait

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wait

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i can fix

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i understand

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im locked in bro

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it did something

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dont worry about the textures

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but the whole body is gone bro

steady iron
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Nice corset

soft remnant
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@pulsar whale you understand this
?

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where tf did i ever put BangHair in the commans

steady iron
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Brother be glad the body is gone otherwishe the tities are free

pulsar whale
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yeah bad skeleton

drifting saddle
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^

pulsar whale
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use adachi's

soft remnant
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bro

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im actual gonna neck

steady iron
soft remnant
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holy shi

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okay so

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do i make mokas skeleton match ur adachi model now?

drifting saddle
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Yeah try it, thats prob the best bet. dont alter anything other then parenting your mesh to his skeleton

soft remnant
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okay

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this is so depressing bro

drifting saddle
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Shiii welcome to modding bro. I only ever got it right the first time and it was because i was lucky

pulsar whale
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no need to match adachi

soft remnant
pulsar whale
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since its mita skeleton too

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it should be drag and drop

soft remnant
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so just import moka and done?

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no rotate anything

pulsar whale
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im cooking food right now

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ill show process probably

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just prepare fbx

soft remnant
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okay

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@pulsar whale i only have a moka where the weight has been messed with a little on the chest

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is it fine

pulsar whale
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we'll see

soft remnant
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nevermind

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found the og one

steady iron
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good now ur less of a failur XD

astral crystal
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๐Ÿ’€

steady iron
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jk

soft remnant
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@pulsar whale wtf is going on

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no meshes or anything

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did i miss something

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i jus nabbed the one we did yesterday

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no clue why that is like that

pulsar whale
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did you parent as armature deform

soft remnant
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no clue what that means but i fixed i

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im using the one we had yesterday now

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its chill

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also i noticed there is one texture that isnt being using

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either head or face

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there is 1 extra

pulsar whale
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they used both

soft remnant
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wym

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only 5 meshes

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6 textures

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let me know once ur done cooking

steady iron
soft remnant
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Praying he gets back soon

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Otherwise a allnighter in is gonna be set in place

astral crystal
pulsar whale
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i got killed (work came)

soft remnant
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welcome back my saviour

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i got the moka fbx ready

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i think

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havent touched anything like you asked

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literally just imported it

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and added the textures

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as well as adachi

pulsar whale
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try import fbx in another window

soft remnant
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one with moka one with adachi?

pulsar whale
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just moka

soft remnant
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alreadu got

pulsar whale
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okay send them over

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we'll have a look at it together

soft remnant
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its the same as the untitled.blend u sent me yesterday

pulsar whale
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you didnt change anything?

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not even vertex naming?

soft remnant
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this was the only save i had without touching anything

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unless u changed it yesterday whe u were doing it

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it shouldnt have anything different

pulsar whale
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if you didnt rename then it would explain why it didnt show up in game

soft remnant
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no

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wait wym

pulsar whale
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the vertex group?

soft remnant
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nah

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u want the latest one i made?

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i thought u wanted one i havent touched

pulsar whale
#

that is what i am asking for

soft remnant
#

ight

pulsar whale
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i wanted the most recent one

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for a reason

steady iron
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bro is it even worth this much trouble lol

soft remnant
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i mean yeah

pulsar whale
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im not siting here to redo everything

soft remnant
#

mb

#

mb

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i sent it over

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all i have really changed with this one

pulsar whale
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okay

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this is good

soft remnant
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is a couple of the vertex group names

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and i changed the weight on the chest

pulsar whale
stark badger
stark badger
long trail
#

I want to make a mod that turns the protagonist into Leon Kennedy

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Just for the giggles

halcyon quail
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someone pls make a mod that skips all of the dialogues ๐Ÿ™

stark badger
unreal sluice
#

does anyone know how to fix this?

magic radish
#

i

unreal sluice
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can you teach me?

pulsar whale
#

you have to set the proper location

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apply location

stark badger
devout lagoon
#

i am making this mod do you like it or not ?

soft remnant
#

stick with it

hushed stream
#

how moddable is the game?

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aside from just skins and character models

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i assume since its unity it is moddable

devout lagoon
#

i am thinking adding the tail

devout lagoon
ember cairn
#

Hey. Is it possible to manipulate the game files in a way that flags the main story completion as true? I lost my old save file

hushed stream
#

would it be possible to add a mod that allows you to play custom songs on the tv with cappie?

#

guitar hero mod or something

finite flare
devout lagoon
unreal sluice
#

thank you @pulsar whale its fixed

stark badger
#

@mint dagger QuadLinerMain is what game i didn't know where location

stark badger
#

in init game?

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new game?

mint dagger
#

what

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inside core

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first quad liner is first meet with core

stark badger
#

search each scene

mint dagger
#

second quad liner is um I guess

stark badger
#

only 20~ scene

mint dagger
#

idk

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just load into

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after creepy mita

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or into creepy mita

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idk what new locations they added

stark badger
mint dagger
#

just load from main menu

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why you using unity explorer

stark badger
#

load other scene faster

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didn't leave game to menu

mint dagger
#

im loading scenes thru main menu mate

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idk unity explorer scene loader

stark badger
mint dagger
#

๐Ÿ’€

runic python
#

The Gothic Metal mod does not turn off properly. Whether it's on or off, there's no problem with that, but when you try to turn it off, the two models overlap.

#

Probably something is written incorrectly in the addon config, does someone know how to fix it?*Gothic Mita replace_tex Mita Sweater GothicMita\GothicMita all !Core replace_tex Mita Hair GothicMita\GothicMita all !Core replace_mesh Mita Sweater GothicMita\GothicMitaSweater GothicMitaSweater all !Core replace_mesh Mita Hair GothicMita\GothicMitaHair GothicMitaHair all !Core create_skinned_appendix Mita GothicMitaBody Body all !Core replace_tex Mita GothicMitaBody GothicMita\GothicMita all !Core replace_mesh Mita GothicMitaBody GothicMita\GothicMitaBody GothicMitaBody all !Core remove Mita Body all !Core remove Mita Head all !Core remove Mita Hairs remove Mita Pantyhose all !Core remove Mita Shoes all !Core remove Mita Skirt all !Core remove Mita Body Chibi remove Mita Attribute -remove Mita Attribute -remove Mita Hairs -remove Mita GothicMita all !Core -recover Mita Body all !Core -recover Mita Head all !Core -recover Mita Pantyhose all !Core -recover Mita Shoes all !Core -recover Mita Skirt all !Core -recover Mita Attribute

modest valley
#

what about the dotnet folder?

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assimp.dll?

bleak bay
modest valley
#

im not seeing anything

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or here

finite flare
runic python
finite flare
pulsar whale
#

You need "-remove Mita GothicMitaBody" and stuff like that

#

why is my man index flooder..

finite flare
pulsar whale
finite flare
#

apparently that deserves a flooder role

finite flare
drifting saddle
#

Yeah they've been real stingy lately

pulsar whale
#

dont do it to sweater and hair

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only for created_skinned_appendix

finite flare
drifting saddle
pulsar whale
#

ive seen some

runic python
# pulsar whale You need "-remove Mita GothicMitaBody" and stuff like that

It's not enough. Is there anything else you need to turn off?

replace_tex Mita Sweater GothicMita\GothicMita all !Core
replace_tex Mita Hair GothicMita\GothicMita all !Core
replace_mesh Mita Sweater GothicMita\GothicMitaSweater GothicMitaSweater all !Core
replace_mesh Mita Hair GothicMita\GothicMitaHair GothicMitaHair all !Core
create_skinned_appendix Mita GothicMitaBody Body all !Core
replace_tex Mita GothicMitaBody GothicMita\GothicMita all !Core
replace_mesh Mita GothicMitaBody GothicMita\GothicMitaBody GothicMitaBody all !Core
remove Mita Body all !Core
remove Mita Head all !Core
remove Mita Hairs
remove Mita Pantyhose all !Core
remove Mita Shoes all !Core
remove Mita Skirt all !Core
remove Mita Body Chibi
remove Mita Attribute
-remove Mita Attribute
-remove Mita Hairs
-remove Mita GothicMita all !Core
-remove Mita GothicMitaBody
-recover Mita Body all !Core
-recover Mita Head all !Core
-recover Mita Pantyhose all !Core
-recover Mita Shoes all !Core
-recover Mita Skirt all !Core
-recover Mita Attribute```
pulsar whale
#

yes then after you enter in game it should restore

spiral citrus
# hushed stream how moddable is the game?

Highly, one of the problems though is that the actual code is awful (no offense to the devs)
I'm planning on rewriting parts of it eventually to create some mod-tools but that'll take a while, currently i just grab stuff during runtime and use hacky methods to get the results i want but any expansive mod will require more dynamic scripting
You're thinking of creating a mod?

stark badger
#

i have found

finite flare
fallen sable
stark badger
fallen sable
runic python
finite flare
bleak bay
modest valley
drifting saddle
#

Game is still early, so most of us modelers don't really know much other than replacements

modest valley
#

i found the assimp but i dont know where to put it you said the miside folder but which one

bleak bay
#

the standard game folder

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the same one where the misidefull is in

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the rest of the assetloader should be located in the beinex plugin section

modest valley
#

i think this works idk

bleak bay
modest valley
#

what about this

bleak bay
#

if that is the bepinex folder then u have to put the asset loader into the plugins

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the entire folder

modest valley
#

darn

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and after that were do i put the doki folder

bleak bay
#

into the asset folder inside the asset loader

modest valley
#

do i need to unlock all cloths?

bleak bay
#

it works with the school uniform+

modest valley
#

oh i didnt unlock that

bleak bay
#

u get it in the first room of the game

runic python
pulsar whale
#

I feel like releasing stuff to Nexus mod looks boring because you have to create an account to make a mod.

modest valley
pulsar whale
#

Including downloading

finite flare
drifting saddle
finite flare
#
  • creators are all here on discord so you can talk to us easily
drifting saddle
#

Kinda disappointed in thus community

runic python
pulsar whale
#

I'd be fine with it if there's like a person who responsible to manage mods stuff

modest valley
pulsar whale
modest valley
drifting saddle
#

Yeah, they just don't ask and do things which is annoying. Atleast do a poll or something

runic python
modest valley
bleak bay
modest valley
bleak bay
#

if u have the dokis in the asset folder inside that folder yes

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if u also have the files for the standard outfit they go into a diffrent folder tho

modest valley
#

umm can i see a example?

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cause i got the files but there are some things in the folder

bleak bay
#

the MonikaColorsEye folder goes into Miside/Data/custom for example

modest valley
#

like this

#

umm

bleak bay
modest valley
#

the doki1 folder is in assets

bleak bay
#

that is the asset folder

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the asset loader asset folder

pulsar whale
#

Could create a seperate community like, dedicated to modding, but i feel like it'd be too small and died out

modest valley
#

like this?

bleak bay
#

and it should run

modest valley
#

what do i do with this

finite flare
pulsar whale
#

i mean its quite viable

#

as in like

bleak bay
pulsar whale
#

im pretty sure a lot of people would be interested in it

modest valley
#

what about the eyes?

pulsar whale
#

and create like a guide channel or something

bleak bay
#

theres a few files missing that where there earlier but the stuff from the mods is in the correct place

modest valley
#

so what happens now

bleak bay
# modest valley what about the eyes?

if have downloaded the other part of the mod that contains only 1 doki per mod. those are the mods for the standard outfit and they go into Miside/Data Custom

spiral citrus
#

Modding is currently pretty much limited to model-swapping, i think once people can add in story/gameplay interest in modding will increase a lot

bleak bay
modest valley
#

im not seeing anything

pulsar whale
#

Imagine custom story, it will get real

bleak bay
#

then restart it

modest valley
#

yes

#

restart the whole thing like the asset loader and mods?

grizzled ether
bleak bay
#

and press start again

modest valley
#

i did

bleak bay
#

is it running with the console in the background now?

modest valley
#

no i dont see a console

bleak bay
#

if u click on clothes is there a addons tab?

modest valley
#

im not seeing any addon tab

bleak bay
#

damn guess something is still not working then

modest valley
#

๐Ÿ˜ฆ

pulsar whale
#

how did you install BepInEx and UniversalAssetLoader? @modest valley

modest valley
finite flare
modest valley
#

oh

#

dam

left spear
#

imma need help with adding a custom model i've made at some point

the only thing red in the bepinEX is Null object ref not set to an instance of an object
-# the model is a floating torso in right now
i assume its a unity thing i have to mess with but im stuck on it right now and too tired
might be a easy fix might be a hard fix but yee
-# sorry for bothering 8474_hypershy blush

pulsar whale
#

null object is normal

#

it happens every time

#

however

#

the red text that is like 5 lines or more

#

is bad

#

if it dont have errors, then it could be either:
scale is wrong
addons_config is bad
location is bad

modest valley
#

it works thank you

pulsar whale
left spear
#

note okii i'll keep messing with it

modest valley
#

umm

#

i see the addon but i dont see the mod

bleak bay
#

u can click on the addon button and then u should be able to toggle the assets off and on

pulsar whale
#

try this config

round ore
#

Someone know if there is mods of mita replacing leon in re4?

stark badger
round ore
#

or ashley

modest valley
#

but i dont see the ddlc mod anywhere

pulsar whale
#

No, not yet sorry

pulsar whale
modest valley
#

i downloaded this

#

but i downloaded the files you provided me

bleak bay
#

when u send the screenshot earlier there where text files missing i bet its the one aoba sent in just now

#

nvm

pulsar whale
#

use the updated version

#

download the Dokis_1.zip

bleak bay
#

anyways you guys got this, good luck i gotta go

modest valley
#

oh

#

i have the outdated mod that i use

pulsar whale
#

you have to extract these things into Assets folder

#

not like Dokis_1 folder in that

#

otherwise addons_config won't get recognize and won't show up in addons list

#

it makes sense

modest valley
#

ok

#

it works

round ore
#

Someone know if have an mod with replaces leon for mita in re4?

stark badger
round ore
#

dawn

spiral citrus
#

I just realized i actually can't use proper async/await because it's an older version of Unity, yeah the Dialogue mod is gonna have to wait until tomorrow, i hate co-routine garbage

tender pier
#

Imagine if someone makes a mod where you can punch in certain scenes

soft remnant
#

@finite flare how do i link new bones to vertex groups

#

never mind

#

figured it out

stark badger
austere cove
#

hey can anybody link me to a guide or tutorial on how to mod MiSide?

spiral citrus
austere cove
spiral citrus
austere cove
patent parrot
twilit garden
#

This message will probably get lost in chat, and Iโ€™m messaging here because this is the only channel Iโ€™m active in.
Someone messaged me with a cappie pfp and i accidentally deleted the message by hitting the x instead of the check.
Sorry if that was you. Just ping me or message me again

warm tinsel
#

Anyone made a mod to swap out the MC's model yet?

finite flare
#

@pulsar whale

#

why do I have to refresh

#

the game with f5

#

to have hair textures load in correctly

#

anyhow I think I will add more hair physics by using the skirt bones? hopefully it will work

upper egret
spiral citrus
dusk echo
#

Doki Doki mod , i Need file png About school clothes , I can't find it

barren badge
barren badge
barren badge
sleek skiff
#

I'm sure an alya mod would look nice

spiral citrus
barren badge
barren badge
#

The game isn't exactly made in a modder friendly way haha

#

Very messy code wise, scripts everywhere, il2cpp decompilation issues, yada yada.

spiral citrus
# barren badge โœ… Us as modders are working on that, getting a library for people to use. A laye...

Not sure if you realized it but I'm also working on that project lol and it's going to take a while at best, a bit of a pipe dream at worst
I've been looking through the code these past few days and the existing dialogue system is straight up unusable and needs to be rewritten no matter what
I'm almost done with it btw, probably not tomorrow since I'm a bit busy but guaranteed release Saturday

barren badge
spiral citrus
barren badge
#

Yeah the dialogue system is.. Something, lol. ๐Ÿ‘€ honestly in a perfect world aihasto might aswell hand over the game and let us make it in a moddable solution

barren badge
#

Lot of the logic is changed and things are thrown everywhere

spiral citrus
#

The entire code is really odd, it looks like it's all based on instantiating everything in the world as objects and using Mono behaviour lifecycle to run the logic which is something I've never seen before
Also hard coding stuff like dialogue is something I thought we stopped doing +10 years ago
But hey, "Real artists ship" so who am I to critique them ๐Ÿ‘

autumn bolt
#

uh-

#

i have a question-
how do you guys get the models for mitas..?

long trail
old quail
#

its like what happened with Subnautica

barren badge
#

life would be so much easier with mono

old quail
#

the developers of Subnautica at one point in time tried il2cpp, but a lot of people disagreed and told them its not a good idea for modders

#

so they stuck with Mono, the devs

#

man, they were really nice, those devs

#

I got spoiled ๐Ÿ˜ญ

twilit tartan
#

finally at a useable state :)

old quail
#

@quasi creek please build the game in Mono so we can help out with the codebase, also, for some reason I can't DM you.

If not, then thats fine, I just really prefer working on Mono and many other modders too

stark badger
stark badger
upper egret
#

you should submit this to neuxis

upper egret
twilit tartan
#

i probably will eventually after i playtest it

long trail
twilit garden
autumn bolt
#

Also woah can I hear about this English dub more

#

I'm curious about the voice

twilit garden
autumn bolt
#

BUT YEAH ABOUT THE MODELS--

twilit garden
#

Need help?

autumn bolt
#

Yez

twilit garden
lime pelican
#

the custom models mod says to download the original fbx from files, but where is the fbx? ive looked in every steam miside folder and cant find it

autumn bolt
#

WOAH CAN I BE UPDATED WITH THIS

#

I'm inlove with these dubs projectssss

#

I wanna see how it's doneee

#

I have absolutely zero jackshit knowledge about modding but I'm just here annoying you guys

#

WAIT ARE U THAT VTUBERR

#

WOAHHH

#

Lemme add fren you pls !!1!1!1

#

I CANT SEND A REQUESSTTTT

#

It's over

twilit garden
#

Poor guy

#

I wish I could be a Vtuber

#

Like I have a whole character, but no artist to make the vtuber model, more the equipment to record myself as a Vtuber I guess. Wish I knew where to start

weary matrix
#

Hello do you have this ? Pls

pulsar whale
#

That custom model tutorial in nexus mod is overcomplicating lmao

#

I highly suggest do not use it when doing it for the first time

charred zephyr
#

Just a quick question for ya'll

How does the BepInEX and Assetloader thing work-

I've done it countless times already downloading the full game, running it with Bep and nothing happens

#

Is it a thing with the current version of the game or does it only work on demo? or is it smth else entirely?

pulsar whale
#

it works with all version what exactly did you downloaded

charred zephyr
#

but after I run it with BepInEx-Unity.IL2CPP-win-x64-6.0.0-pre.2.zip's files extracted into the steam folder

#

it doesn't run the game itself

#

it only opens the Command Prompt window

#

and then closes it

opal horizon
lime pelican
opal horizon
#

thank you so much

lime pelican
charred zephyr
# pulsar whale

every time I load it it still says failed to run Bep with like, red text in the window

opal horizon
#

oh is this to edit the main mita model?

charred zephyr
#

it worked once or twice but never opened the game-

pulsar whale
#

I wouldn't recommend it if you're working on custom model for the first time

opal horizon
#

I'm trying to add a custom model (not mita) so I should use UAL for that?

pulsar whale
#

like add entirely new one?

#

new new like keep all the mitas?

#

and add yours in there?

opal horizon
#

Yes, much like how that other user replaced the MC with his own custom model

charred zephyr
pulsar whale
#

it's a lot more advanced

#

UAL won't work with MC

charred zephyr
#

but for some reason the version of BEP either doesn't work or is just being weird with full version

opal horizon
#

its more advanced for MC replacement than for mita?

pulsar whale
#

Yes

#

a lot

opal horizon
#

What if I was to replace most of the Mitas? Is that a lot simpler?

pulsar whale
opal horizon
#

Oh, has that been discussed in this channel already? I was trying to follow the MC replacement discussion, but if the mita model replacement is different then that is not gonna help me

pulsar whale
#

Yeah, complete opposite

charred zephyr
#

This is rlly odd-

It gets to 'chainloader initialized' and closes out-

pulsar whale
opal horizon
#

I would hate for you to re-explain if you already have

pulsar whale
#

I haven't write a tutorial anywhere yet but I somewhat explained it here quite some time ago

#

back here

opal horizon
#

Do you have to replace the skeleton for the model with the mita bones?

pulsar whale
#

er, for mita replacement?

opal horizon
#

yes

pulsar whale
#

you still have to base it of mita skeleton

opal horizon
#

like if i were to use a gacha character in replacement of the mita model

#

So I can just "swap" the mita skeleton with the desired model?

#

In blender

charred zephyr
# pulsar whale

I followed the steps here to a T minus using the CJ mod and it still didn't work

pulsar whale
#

i feel like it's not a good idea to swap or move bone pieces around unless you know that this is gonna work

pulsar whale
opal horizon
pulsar whale
#

I get what you're saying, but as you can see here

#

this is my adachi model, i still keep original mita skeleton

#

i just scale original bones to match mita

opal horizon
#

OHH

#

so for your adachi model, you used the mita skeleton

#

and adjusted it for your model

pulsar whale
#

yes, percisely

opal horizon
#

so you had to re-rig everything

pulsar whale
#

not exactly

opal horizon
#

oh?

pulsar whale
#

you can just scale it, apply armature modifier and then vertex renaming

#

save a lot of hassle of reweight painting

#

unless you're perfectionist

#

then sure, rerig the whole thing

opal horizon
#

yeah i was worried about reweight painting

pulsar whale
#

because my model is still using what they came with model

#

and they looked fine

opal horizon
#

oh that looks excellent

pulsar whale
#

and plus, i get to keep physics in some places too

opal horizon
#

and the animations are not broken either

#

thats excellent

pulsar whale
#

nope

opal horizon
#

so after the blender portion

#

whats the next steps?

pulsar whale
#

just export fbx, write some addons_config to match your thing

#

then see it in game

#

now, the cons of UAL is, you'll lose facial animation functionality entirely

opal horizon
#

so when speaking, there is no facial animations? mouth doesnt move?

pulsar whale
#

it is a lot advanced and looks pretty doable

opal horizon
#

hmm

#

if you do check that out, please @ me if it preserves the facial animations

pulsar whale
#

good thing is my adachi model has facial animation created

#

so i'm porting it in right now as we speak

lime pelican
barren badge
#

If you make blendshapes for your model with the same names and order, you might be able to get facial animations working

untold pelican
#

I've read up on the custom model tutorial, are there any tutorials on map edits / getting the rooms into blender? I've checked around and the only room that's been uploaded is Mita's bedroom

I've got the proper Unity version and all that

barren badge
pulsar whale
#

hm, no. this doesn't have custom face animation. and the worst part? shadeless shading is also gone too

#

and process is just a lot harder than UAL

#

outline is also broken

soft remnant
#

good morning aoba

#

fell alseep weight painting

pulsar whale
#

the only good part about this model loader is probably custom skeleton

#

nothing more than this is good

soft remnant
#

your adachi?

pulsar whale
#

i was testing the model loader thingy on nexus mod

#

its overcomplicating process

soft remnant
#

damn

pulsar whale
#

you see it for yourself

#

id get scared by it the first time i see

#

this involves installing unity

#

which is something beginner shouldnt do

#

only advanced modders will use that

soft remnant
#

nah i have learnt my lesson with unity

#

out of my league for a long time

#

one day maybe

#

i only just prop learnt how to do shi now

#

german is the goat man

pulsar whale
#

how's your moka model coming along

soft remnant
#

not much has changed other than a fair bit of weight painting and i have to change the edges or something on my shoes because the shading was cooked on it

pulsar whale
#

shading? we need that?

soft remnant
#

uh well i dont know what it was but

#

there was like some weird texture on it

pulsar whale
#

the game itself is rendered on shadeless either way

#

I wouldn't care about it too much

soft remnant
#

nah well i think it was the actual shoes

#

had some weird color issue

#

and

#

when u rotated it

#

it got mangled

#

so german got me to select all the shoe edges and did move distance or something

#

and it fixed it

#

just made the edges sharper

#

look cleaner

#

lol why does mita shoulder look so weird

#

when u rotate

#

doesnt look weighted correctly

untold pelican
lofty hinge
twilit tartan
#

i was in the roblox dev mindset

pulsar whale
#

mhm

soft remnant
#

GERMAN

#

morning

twilit tartan
#

wassup

soft remnant
#

i fell asleep weight painting when u left

#

lol

twilit tartan
#

yeah i guessed

#

i finally finished!

soft remnant
#

YOOOOOOOO

#

hows it looking

twilit tartan
#

or at least its at a state im happy with

soft remnant
#

nice

soft remnant
twilit tartan
soft remnant
#

your gonna release on nexus?

twilit tartan
#

as soon as i get the guy i made this for to play

#

and gotta fix the fingers

barren badge
soft remnant
#

was my educated guess on why the hands broken correct?

pulsar whale
#

also yeah if you compared to that adachi model

#

the model is a lot dimmer

#

which is BAD!!

twilit tartan
#

i couldnt have figured that out without u so thanks

pulsar whale
#

this is a sight i wanted to see

#

people sharing knowledge

twilit tartan
#

indeed

pulsar whale
twilit tartan
pulsar whale
#

oh yes, i will explain right after im home

twilit tartan
#

ye gotcha

pulsar whale
#

but meanwhile, you can download the model and have a look around

twilit tartan
#

i have a couple things id like to ask

pulsar whale
#

it should be easy to guess and understand... probably

twilit tartan
#

on nexus?

pulsar whale
twilit tartan
#

ah ic

pulsar whale
#

i havent released it on nexus just yet

twilit tartan
#

i'll take a look before i start bothering you

twilit tartan
soft remnant
#

LOL

#

uhh

#

maybe one day

#

looks like something in gmod

#

how i fix this it has it even if i have no weight or alot

astral crystal
astral crystal
pulsar whale
#

i hate this stupid work man

#

i want to keep modding

soft remnant
#

no offense but from what i heard from you last night

#

it sounds like your job fcking sucks

pulsar whale
#

its true and its sad

soft remnant
#

got you up doing that shi till 12am

soft remnant
#

the weight doesnt change it

#

its just like ttat

pulsar whale
#

probably merge some to shoulder

soft remnant
twilit tartan
#

either needs more smoothing, or the armpit is painted to only one bone so that one has 100% influence

pulsar whale
#

or maybe the model source is just bad

twilit tartan
#

or that true

soft remnant
#

prob that

twilit tartan
#

i think we did a merge by distance but maybe not on the torso

soft remnant
#

2011

#

lfd model

#

cant be suprised

pulsar whale
#

usually id get original model, usually the description will just write where did they get stuff from

#

because ported model will lose a lot of details

#

to match or simplify with the game engine

soft remnant
#

ill have a look but i wont be suprised if there nothing

pulsar whale
#

could try to screenshot the model and reverse search at least

#

maybe there'll be some clue

soft remnant
#

Commissioned by SolarAngel
Model, Rigging & Textures by Pirangunter21

#

thats it

pulsar whale
#

ruined

soft remnant
#

it was made for left for dead

#

from scratch

pulsar whale
#

not half bad if i said so

#

but i disliked the hair if im being honest

soft remnant
#

why cause the bones?

pulsar whale
#

well, mainly weighting but how the hair is constructed

soft remnant
#

wait bro i thought it was like super old

#

only 3 years

pulsar whale
#

yeah

#

perhaps the creator is still active?

soft remnant
#

yeah hes on steam rn

pulsar whale
#

but doubt if they still keep project files even

#

worth a try to ask for source model

soft remnant
#

want me to ask for original source model?

pulsar whale
#

yeah, you should

#

its always a plus to have original model

soft remnant
#

hes got like some setting turned on his steam account i cant message and he said he doesnt accept friend requests for randoms

#

ill leave a comment on his page

#

yeah just sent it

#

we will see if he ever replies

#

100% thats gotta be the model right?

stark badger
#

first time 0.222%

opal horizon
#

or rather posting it here

#

I will just try to do what you did originally with adachi model

soft remnant
#

@pulsar whale im assuming the model is bugging out ingame because i have only done like a quarter of the weighting ingame

#

its missing the clothes and the textures are messed up

#

yeah no clue whats happening here

pulsar whale
#

is your mesh named "Body"?

soft remnant
#

nah

#

its mita skeleton (rev.3)

pulsar whale
#

that's skeleton

#

not mesh