#Vanilla PVP modding

1 messages · Page 1 of 1 (latest)

fringe anvil
#

Hiii :3
Am looking for people with ideas for a pvp mod.
Currently I have a few ideas but I'm attempting to overhaul all of pvp I can to add to it, not to specifically make one pvp better than the other just features and things that make pvp more flexible here's some examples of things I am working on:

Slowed arrow falling for instacarting being easier

A flail which can be charged for more dmg might figure out if this is a unique ground weapon or fits into smp

Riptide can use health, can be amphibious for a while after touching water.

Smp has potion belts, which can have a keybind or if empty hand and right click you can use potions from it.

Potions can be upped to 8 minutes with pots like strength 2 being at 8 with a notch apple required.

Potion boiling, for stronger effects however requires multiple of one potion.

Firable end crystal which is a sort of glass capsule less damage falls faster, does terrain damage.

Some of these could be lame some could be cool which is why I need help with ideas not exactly modding it until I have a sketched out set of things I really would like vanilla close ideas?

dusky vapor
#

Shield parrying?
If the player put their shield up right before being attacked then they do kb/dmg to the attacker and maybe the shield disable cooldown is shorter/removed.