#UI experimentation

38 messages · Page 1 of 1 (latest)

torn quarry
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Just messing around with changing the default UI style in my mod with other styles being available as a builtin resource pack

Quite happy with all of these tbh with some tweaks to colours ofc.

sharp condor
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I think I like the chest one the most; very nice!

timid ivy
torn quarry
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I mean colours need tweaking in general cause they're all a bit off

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I need to figure out how shading works across colours

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I am thinking the chest gui will be my default available as a resource pack builtin to the mod
whilst keeping the vanilla style as the default for the mod but still have it be a bit different e.g. colourised, no inventory title cause I feel it's a bit redundant

torn quarry
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So it seems like if I ship a builtin resource pack said resource pack can't override other mod resources?
Kind of kills the whole ability to ship these textures with my mod

torn quarry
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Idk if that's just an oversight or if I fucked something up but I feel like a user enabled pack should override mods packs

waxen moatBOT
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since resource loading is order dependent you'd only be able to override other mods resources if you mod loaded it's resources last (as in they'd be "on top" of the others), I think that's the problem of it, it'd just be inconsistent.

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that would like give the illusion of "being unable to override other mods' resources" or there also could be a limitation on fabric's side that strips those resources, although I doubt it.

daring solstice
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you put the resourcepack above Fabric Mod Resources?

torn quarry
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I'll have to double check I didn't mess anything up and then ask for proper help xD

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Yeah I have no clue why this isn't working

daring solstice
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which resource are you trying to override?

torn quarry
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Just another one in a library mod of mine

daring solstice
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and your resourcepack shows up as expected in the resourcepack selection menu?

torn quarry
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it gets jar in jar'd so wouldn't think there would be any issues but maybe it's how loom handles the class path groups?

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mhmm

daring solstice
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you put your pack above that one, right?

torn quarry
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That one doesn't get displayed anymore

daring solstice
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ah nvm then

torn quarry
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Going to test outside of dev real quick, not that it should make a difference

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Yeah same behaviour outside of dev too, so weird

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I'M SO DUMB

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WEHHHHHHHHHHHH

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Sorry for wasting your time, I just failed to spot a typo...

daring solstice
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no worries lol

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happens to the best of us

torn quarry
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was just like oh this is weird it's happening with a proper resource pack too

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I'm just the unluckiest person alive ig

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Anyways new UI shadows I'm trialing

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Wanna move some stuff like where slots are placed and the titles into resourcepack metadata so I can accommodate both uis

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Mojang already has metadata for nine slices so I imagine it can't be too taboo

torn quarry
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I mean it's nice it works but deffo is a bit of code 😂