#Fancy World Animation

126 messages · Page 1 of 1 (latest)

radiant sundial
#
vale niche
radiant sundial
vale niche
#

this new hytale update lookin hella dope

vale niche
radiant sundial
#

So I'll have to change how it work, or find a way to know how long exponential smoothing is going to be

vale niche
#

oh you’re spawning an entity for it?

radiant sundial
#

A block entity

vale niche
daring robin
#

this one uses particles for the animation

radiant sundial
daring robin
#

in their code

radiant sundial
#

There's no link to the code on the page

daring robin
#

i decompiled the jar a while ago searching for something

#

just came to mind when I saw your post

radiant sundial
#

Oh ok

#

Well then there's another way to do it

daring robin
#

and it's an interesting solution

radiant sundial
#

I'll stick with blockentities though

daring robin
#

since I also thought block entity would be the only way

radiant sundial
daring robin
#

kinda surprising how good it looks to be honest

#

and block entities are kinda mid since you loose piston pushing and such

torn elbow
radiant sundial
#

The block is still there

#

Just hidden

#

If it gets pushed, the animation will stop, the block entity will disappear and the block will re-appear

radiant sundial
torn elbow
#

oh my god, these are so interesting

torn elbow
radiant sundial
#

And the real block is hidden for as long as the block entity exists

radiant sundial
#

The animation is pretty fast and rough rn but I'll improve that

radiant sundial
radiant sundial
radiant sundial
#

Which blocks should I add animations to?

mossy valve
#

Maybe when you take damage vs when youre sneaking

radiant sundial
vale niche
radiant sundial
#

Oh yeah, maybe

radiant sundial
vale niche
#

this rocks

radiant sundial
radiant sundial
radiant sundial
#

Some blocks will have permanent animations that will stay until the block is destroyed, that way the jukebox's disk will always be shown sticking out a bit and the lectern's book will be a bit animated

#

That'll be toggleable also

radiant sundial
radiant sundial
torn elbow
#

can you add an animation for when you turn a page in the book?

radiant sundial
#

It's not my priority

torn elbow
#

sure

radiant sundial
#

Started adding a config screen

late flume
#

you're reviving the in world animations from trainguys abandoned mod!!! awesome!!

gilded thunder
#

are you going to try removing the flicker between the animation & the fixed block, and fixing the lightning for the animations?

radiant sundial
#

At least for the flicker

#

It might not be possible for the lightning

radiant sundial
gilded thunder
#

nice

gilded thunder
radiant sundial
# gilded thunder o?

The lightning issues (and the fixed flickering one) are because the actual block is hidden and a placeholder is rendered. This means that the placeholder does not have ambient occlusion

radiant sundial
#

I added an animation to repeaters

#

Also here's the current state of the mod:

vale niche
radiant sundial
radiant sundial
radiant sundial
#

Should I replace the speed presets by a slider?

torn elbow
#

imo yes

radiant sundial
torn elbow
#

love it!

radiant sundial
radiant sundial
#

Composters now have an animation, the same as for cauldrons

radiant sundial
vale niche
radiant sundial
radiant sundial
gilded thunder
#

does this support resource packs?

radiant sundial
radiant sundial
#

I fixed it and shared the update 😄

radiant sundial
radiant sundial
radiant sundial
radiant sundial
gilded thunder
#

The lever feels like it moves too slow but otherwise 🔥

radiant sundial
radiant sundial
#

I added a mod toggle, that way if it's in a modpack and some people don't want it, they can disable it

radiant sundial
#

Fixed compatibility with BBE

radiant sundial
#

What a mess

radiant sundial
radiant sundial
#

Now available on 1.20.1

torn elbow
#

that's astonishing

#

the math for that must be insane

radiant sundial
#

Go to the top of the line, draw one chain rotated, go to the bottom of that chain, draw another rotated a little bit more etc...

radiant sundial
#

I added an option so you can choose whether chains linked to the ground are swinging or not

radiant sundial
#

New update is out!
It fixes issues with Create doors already having an animation which was causing some conflicts
It's also now easier to add it in modpacks as it's possible to disable the custom animations for specific blocks/mods in case of conflict, that way you don't have to choose between this mod or another, or to choose between having an animation (e.g. door animations) on all doors at the cost of causing issues on some modded ones or not having the animation at all

radiant sundial
radiant sundial
#

1.2.0 released 🙂

radiant sundial
#

Fixed some lighting issues on chains

radiant sundial
#

Next update will greatly improve performances on 1.21.8 and older versions ^^

agile hemlock
#

I was thinking maybe you could add a feature like some sort of pseudo lighting effect for the blocks when changing their animations because its usually abrupt (thinking about like when pistons move blocks around)

radiant sundial
#

200k on both, Modrinth and Curseforge!

vale niche
#

this mod has gone a long way

#

great job !!

radiant sundial
radiant sundial
#

Redstone animation 😄

torn elbow
#

that's really cool, just be aware of fps tho! redstone can flicker a lot in some larger contraptions

radiant sundial
radiant sundial
radiant sundial
#

Latest version is now compatible with Create : Aeronautics (still no animations on contraptions, but no invisible blocks anymore)