#Custom special models
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
Can someone explain to me how I can implement a custom special model (like chest, beds, tridents etc...)?
For reminder this is the thing that render items like entities
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have a look at how vanilla does it in SpecialModelRenderers, youll want to make one and register it by adding it to the ID_MAPPER in that class
(mojmap)