#Big logs (Now real)
28 messages · Page 1 of 1 (latest)
looks quite curssed to me seeing this. Even tho its something it is supposed to be ingame(im not used to it)
no it uses a custom enum
similar to what I done with my big lilypad blocks
It probably looks a little cursed because the tree rings are too far apart to look natural.
That and the center pixel being dark forming into a way thicker line than all the other rings when the blocks are arranged like this.
forgot to answer but no it's custom
https://github.com/Qzimyion/Cellulose/blob/master/src/main/java/net/qzimyion/cellulose/blocks/customBlocks/TrunkBlock.java
yeh thats probably why
I just couldn't get it right with the a pixel art space
Yep, gave it a shot.
Hard indeed.
With evenly spaced rings in roughly the same distances that vanilla logs have them you just get too many of them and it starts looking really weirdly cubic. Spacing them out further makes it look unnatural and smoothing the corners makes it look very non-Minecrafty quickly.
No matter what, somewhere some concession has to be made.
you already answered me! :)
oh wait you changed pfps and I should it you were a diff person lol
sorry
i didn’t change pfps but for some reason for everyone else but me on this guild my pfp oscillates between two different images
I think it looks pretty nice, honestly. Are the textures manually generated or automatic?
wait you can generate textures ?
Seconded.
I know you can generate json files using datagen but texture generation I've never heard of unless you're talking about external tools.
I had a go too. This time with a third type of log!
I think that one looks too smooth? almost like planks. Or maybe its just me, idk.
Yea mine looks too regular but at the same time tree rings being spaced out roughly evenly is what they do look like in nature. The small size variations that do crop up are not easily replicated in a 16x16 texture. Somewhere along the line you gotta sacrifice either realism or aesthetics.
Worse for jungle logs technically cuz trees in tropical areas don't have any tree rings due to the lack of seasons near the equator so even vanilla Minecraft is kinda playing fast and loose with reason for the sake of visuals.
Personally, I think aesthetics is more important than realism, but I know quite a few people who think otherwise.
I tend to go for matching vanilla in my art though, which usually means aesthetics
Interesting comparison: real vs minecraft spruce logs. Spot the difference
One is square?
i wish trees were real
Well yeah, but I was more thinking the color
me too, such a shame RL didn't copy mc's moves
this gives me memories of extrabiomesxl from the 2012-2014 days of minecraft