#Shield Trims

5 messages · Page 1 of 1 (latest)

tacit nova
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Cause why not

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Additionally per-pattern item textures as well as dynamic palette generation for non-standard materials

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which are put in atlases that are re-stitched and uploaded when new textures are generated, ensuring the rendering remains performant and maintain compat with shaders

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the dynamic textures maintain support for existing palettes, new palettes for models are represented with the id trimica/namespace-path

upper tapir
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Oh so banners are still supported with the trims?