Hey guys, I have block model file pearlstone.json :
{
"parent": "minecraft:block/cube_all",
"textures": {
"all": "anomaly:block/pearlstone"
}
}
And this textures structure:
- textures
- block
- pearlstone.png
- item
- pearlstone.png
- effect
- pearlstone.png
- special
- pearlstone.png
I want to use texture path "all": "anomaly:effect/pearlstone" or "all": "anomaly:special/pearlstone" inside pearlstone.json model file, but this block shows as missing texture in game.
If I change texture path to "all": "anomaly:item/pearlstone" this block shows as expected.
- I noticed vanilla has
effectfolder by default and tried to put textures here but it didn't work.
Same problem occurs with custom models. I can place model file wherever I want and load it using Identifier (for example resources/models/special/laser_beam.json, but it still unable to use textures outside block/item folders)
Is this intended behavior and if so, where do I place textures for custom models that aren't associated with blocks or items?