#how to renderer on Fabric Equipment.CHEST ?
15 messages · Page 1 of 1 (latest)
or PlayerEntityREnderer class ?
Idk if this is the best thing, but you could create a feature renderer and use the PlayerEntityAccessor (idk what it’s called rn)
yeah you should make a feature renderer for this and then add it to each entity which is able to wear the backpack
please one example if you can to send me
because i make and this dont work i need to see how to do ...
check the PlayerEntityRenderer class constructor
there are ~10 examples from vanilla implementations
i need to create model class?
Well, a feature renderer class, but basically
all work thanks but i have one question, what is API you use for know scales and matrices size ?because when i put coordinates from blockbench this paste dont correctly if you know app for comfortable coordinates please tell me i need to see