#pls someone port this mod

371 messages ยท Page 1 of 1 (latest)

marble fossil
wheat beacon
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Not going to do it, but for what version?

marble fossil
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1.21.1 and 1.21.5

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(and further ones)

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in short this mod adds the same thing like mcsm has when you kill a mob u see some particles and a sound is played

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wich is the exact same

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hopefully someone wants to do this

wheat beacon
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It's closed source I think, so we kinda can't

ivory shuttle
wheat beacon
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Yeah, but I can't find the source

ivory shuttle
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Decompilation, I guess.

marble fossil
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i mean cant u download the mod and then from there turn it into fabric and updated versions?

split belfry
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apart from the

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playing poof sounds

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like volume control?

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i remade the core part of it but idk if there is anything else needed

marble fossil
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nothing else

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i just want the mod for fabric

split belfry
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u want it to be very similar to the original mod

marble fossil
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i like the poof sounds on death because you see theres not many cool mcsm mods

split belfry
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right

marble fossil
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out there

marble fossil
split belfry
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okay

marble fossil
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there was originaly someone who would do a mcsm mod where it would contain every single block from mcsm

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but the process was hard and the guy had no time for that

marble fossil
split belfry
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idk how exactly

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they calculate the volume and pitch

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for mob max size

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"Made poofs change in volume and pitch depending on the max health of the entity that died."

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is that important

marble fossil
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no not really

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i just want it to be the exact sounds

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like not speed up or slowed down

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yk

split belfry
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exact okay

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so pitch should always be 1

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well right now the way i have it

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its controlled by the hostiles creatures / friendly creatures sound control in vanilla mc

marble fossil
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just keep it default

split belfry
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okay

marble fossil
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do not change anything

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also just to make sure

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there are 3 sounds

split belfry
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yes

marble fossil
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is the mod using all those

split belfry
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i have the 3 sounds

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it plays them randomly

marble fossil
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ok perfect

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thats good

split belfry
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do you care if it requires

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another mod for the settings like yetanotherconfiglibrary

marble fossil
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like?

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no not at all

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im cool with that

split belfry
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okay

marble fossil
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wait are you doing the mod?

split belfry
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yea im already writing it

marble fossil
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niceeee

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thank you ๐Ÿ™

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hey cargocat one question

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have u ever worked with the stone cutter before

split belfry
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wdym

marble fossil
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like as in mods

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use it for modding

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or do you know how to work with the stone cutter in making a mod with it

split belfry
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uhm

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u could probably use a data pack for it

marble fossil
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nah i dont really use data packs

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im mostly with mods

split belfry
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@marble fossil is it okay if the poof sound plays before the

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poof effect shows up

marble fossil
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idk...that would be odd

split belfry
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hmm

marble fossil
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yea it would be odd i thinked abt it

split belfry
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im not sure how i would

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play the sound on that

marble fossil
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Wym

split belfry
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okay so

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rn

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the client doesnt know if a mob is alive

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i think

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so the server has to tell the client that it has died

marble fossil
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When you kill a mob what happens

split belfry
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idk exactly but

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    public void onEntityStatus(EntityStatusS2CPacket packet, CallbackInfo ci) {
        if (packet.getStatus() == EntityStatuses.PLAY_DEATH_SOUND_OR_ADD_PROJECTILE_HIT_PARTICLES) {
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the server sends a packet to the client

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ok idk what just happened

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its probably something to do with the selection of random sound effects to play

marble fossil
marble fossil
split belfry
split belfry
marble fossil
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idk u mentioned smth that u did for the mod

marble fossil
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dont you got contact with the dev?

split belfry
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what i was saying before

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that i made the sound play

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when the mob died

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but there was an issue

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the mod would have to be put on the server side

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and so like any servers

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that dont also have the mod

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wont play the sound effect

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so i tried making it client only

marble fossil
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Oh ok

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My bad

split belfry
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ill show u

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what it sounds like rn

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well it crashed towards the end

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okay the video didnt even work

marble fossil
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I looked at a vid online rn the sound plays imediately after the mob dies

split belfry
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oh

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then its accurate

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then if it plays immediately and not after the particles

marble fossil
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The sfx and particles play at the same time

split belfry
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oh then

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my mod is inaccurate

marble fossil
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yeah so u need to have both to play at the same time

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I also saw that this

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Is for when tools break as well

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A whole mcsm mod would be freaking insane

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crazy possibilities aint gonna lie

split belfry
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well there are already some stuff

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like the wither storm mod

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i dont think there is one big mod though

marble fossil
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Exactly

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And its pretty sad

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i wanted a mod once where it would have all the mcsm sound effects all the blocks the cloud style of mcsm the enchantment glint from mcsm the 3d stuff from mcsm the visual effects from mcsm and the poof sound and effects from mcsm

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That right there would be an insane mod

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And with the 3d crafting too

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But the sad truth is no one will make that happen

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And no such thing will ever be true โ˜น

split belfry
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okay i got it to work

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when mob dies

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the sound effects plays with the poof

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i think there is a minor issue again

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im not sure if the sound event plays at the exact position where the mob dies

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it seems to play at the position where the mob immediately died and not at the poof position

marble fossil
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i have to go sleep its almost 3 am here...ima talk with u here tmr again

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I hope u can fix what issues u are having rn

split belfry
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okay

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alright its working

split belfry
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okay i finished the first version

marble fossil
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so you willing to keep on updating it?

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and if it will be released on modrinth

split belfry
split belfry
marble fossil
split belfry
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but what extra

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features

marble fossil
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i got none in mind

cinder obsidian
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NOOOOO

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i asked for this

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but 1.20.1

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months ago

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UGH

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1.20.1 version ๐Ÿ‘‰ ๐Ÿ‘ˆ

cinder obsidian
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I marry you

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This will finally bring the storymode vibe of my modpack together

marble fossil
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the goat what can i say

marble fossil
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i hope the mod is compatible with physics mod

cinder obsidian
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ragdolls or smth on

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they drop

marble fossil
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exactly

cinder obsidian
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then poof!
lol

marble fossil
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yes

marble fossil
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ha yeah

cinder obsidian
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never noticed the sprinting makes dust particles

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ooo

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fun

marble fossil
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@split belfry issue

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with the mod

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i cannot run it

split belfry
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read the

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thingy

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make sure fabric loader is 0.16.13 or later

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but you have fabric loader 0.16.12

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i could probably like lower it

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if it's still compatible

marble fossil
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idk how to

split belfry
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Go version

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send a screenshot

marble fossil
split belfry
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go to version tab

marble fossil
split belfry
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yes fabric loader

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gifgliggt

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highlight*

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fabric loader

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press change version

marble fossil
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ok i changed it

split belfry
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to 0.16.13

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okay

marble fossil
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all good all good

split belfry
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run again

marble fossil
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yep

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when is the mod gonna be on modrinth page?

split belfry
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well i submitted it for review yesterday

marble fossil
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W

split belfry
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normally they say

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it takes 24-48hrs

marble fossil
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then u gotta wait

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i hope this works with physics mod

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ultimate combo

split belfry
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i haven't tried

marble fossil
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i hate discord

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smh..

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I cannot put no video

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here is a test i did

split belfry
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got cut off

marble fossil
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sound effect plays but the particles not so much

split belfry
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it only plays the sound after the

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entity

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gets removed

split belfry
marble fossil
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both should be set at the same time

split belfry
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it's likely that

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the physics mod

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removed the particles

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and just rendered in a

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ragdoll model

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of the dead entity

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also it's ARR

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so it would be hard to try to find a way to fix it

marble fossil
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ok so i tried more and when i first kill the zombie i hear the sound and after few seconds the particles beggin to appear

split belfry
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maybe

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the physics mod

marble fossil
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you could hipotethicaly make a option for the sound lenght

split belfry
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has

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like

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shows the particles when the ragdoll is removed

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but i can't really do anything

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about that

split belfry
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a delay

marble fossil
split belfry
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idk what's that

marble fossil
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its the animation lenght for the particles

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in physics mod

split belfry
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i don't really know if there is a way to access that setting

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from another mod

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since it's arr

marble fossil
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i can also choose a sound from here BUT i do not know how to add custom sounds...

split belfry
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well idk cause i haven't used physics mod

marble fossil
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yo

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nah

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i did it

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๐Ÿ’€

split belfry
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okay

marble fossil
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nah

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thats weird hold on

split belfry
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there's an api but it's only for adding ragdolls to your own mod entities

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there's also a pro version ๐Ÿ’€

marble fossil
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here is a video after placing the custom sound

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why on earth does it sound like that..

split belfry
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kill another mob

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does the pitch change

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it's probably

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changing the pitch of the sound

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randomly

marble fossil
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i uh did and its the same

split belfry
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is there like some sort of sound setting

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otherwise you probably can't change it

marble fossil
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nope

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theres no such thing unfortunately

split belfry
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well maybe it decreases the pitch by a set amount

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if it's not random

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so maybe you could find the perfect pitch to make it 1 after it gets subtracted

marble fossil
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idk how ...

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i have no idea

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god the sound is ugly

split belfry
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if you want

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i could probably add in

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a pitch slider

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in the setting

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maybe that would work

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oh maybe

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it won't work

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cause my mod is not playing

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it

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the physics mod is playing the sound

marble fossil
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i found these idk..

split belfry
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so i have no control over that

marble fossil
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and try to reach the dev

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and ask about the sound stuff

split belfry
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they don't have a discord

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on the modrinth page

marble fossil
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they do

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let me send the invite

split belfry
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i don't see it

marble fossil
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here

split belfry
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okay it's not on

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modrinth

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it's on their website

marble fossil
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ye

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idk why

split belfry
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maybe because they're like trying to avoid mentioning selling pro versions

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on modrinth idk

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or they want you to go through their website first

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to find their discord

marble fossil
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its aight i got the discord just try reaching to the dev

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and talk about the issue

split belfry
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well then

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i don't think they're active solving the issues of users

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you're gonna have to wait then

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in the mean time im gonna try seeing if changing the pitch on my mod

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changes the pitch that plays

marble fossil
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uhhh

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what pitch

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theres no config for that

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its just the volume and turn on the mod

split belfry
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i did not add a config for it

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because i thought

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you wouldn't want to change the pitch

marble fossil
split belfry
marble fossil
marble fossil
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i had no idea it would be like that

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if i had i would tell you about it

marble fossil
split belfry
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๐Ÿš๏ธ

marble fossil
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i have another question

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since u did this mod i was thinking if u could implement other mcsm sounds as well for example the sword swinging or when u hit a mob

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i can help you with the files

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send em here if u need

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im just saying...no presure..

split belfry
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it would be out of scope

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for this mod

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you could probably do those

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with a resource pack

marble fossil
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well uhhh

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yea yk what nvm nvm

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because theres a sfx for the command block

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and that would be for the mcsm blocks mod

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and same for formidi bomb

marble fossil
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hey cargo i see ur editing the mod

split belfry
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the pitch sound thing is with the physics mod fault

marble fossil
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oh ok

marble fossil
split belfry
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you join and see

marble fossil
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wym

split belfry
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the discord server

marble fossil
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I cant i got banned

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Because i asked for the physics mod pro to be free

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That was long time ago tho but physics mod pro is free now no longer locked behind a paywall

split belfry
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if i have anything i will let you know