#Fabric 1.21.1 rendering

4 messages · Page 1 of 1 (latest)

surreal dock
#

How can I render a triangle/square of a certain color and opacity at a certain position in the world. I know that WorldRenderEvents can be used for this, I have tried to figure out what WorldRenderContext provides, but I have not been able to achieve anything yet.

safe dagger
lime tinsel
#

Use the tesselator and buffer builder classes