Hello, I'm trying to to execute a piece of code after right-clicking an entity.
So originally I was using the UseEntityCallback, however, I want to only execute the code, if no other event has returned an ActionResult.CONSUME beforehand.
So as an Example, if I were to right-click the entity, and nothing would've happened originally, this is when I'd want to execute the code.
If i were to right-click a sheep with shears as an example, I wouldn't want to execute anything as the interaction of shearing occurred.
Thanks in advance for any help.