#import ClientReciveMessageEvents
4 messages · Page 1 of 1 (latest)
!!splitsources is probably what's going on
Split Sources
Split Sources provide a compile-time guarantee against calling client only Minecraft code or client only API on the server.
Client-only code can be placed in client, and code that is common to client and server can be placed in main. Client-only code can refer code in main, but not the other way.
Read more: Split Client and Common code - Fabric Loom
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