#ways to get the client area size
4 messages · Page 1 of 1 (latest)
4 messages · Page 1 of 1 (latest)
how can I get the minecraft screen size in pixels (actual pixels on screen) and not the device-independent pixels (DIPs), is there a way to achieve this inside the render() method of any Screen implementation?
I know this could be done in several ways, but I am looking for the idiomatic way (not really required)