#A look at the block for my upcoming mod
26 messages · Page 1 of 1 (latest)
those coral bricks would be awesome for underwater builds!
Thanks , I'm very proud of them , right now I'm looking into a way to "wax" them but I need to brainstorm how that "sea wax" would be mad
couldn't it just be waxed with honeycombs? o3o
Yeah probably would be less confusing for the player
most textures look good, but those "stone with dirt" textures look amazing
mhm, personally I feel like building block mods should try to avoid adding items if they don't really need to
making use of vanilla items and mechanics wherever possible makes it easier to blend with other mods in modpacks :>
and please make it so that it can be automated in some way (even if making the materials required (coral for example) is not infinite in vanilla (but might be with mods)
I have a coral crafting recipe in the mod so it can work with already existing coral farm
1.20.6 and beyond I should release it next month if evrything goes well
looked online and there was a thing on how coral uses mucus as a protective layer when exposed to low oxygen, so maybe u could just use slime balls as “waxing”, which saves on adding an item
oh that's a good idea actually :o
I LOVE the cesium gold colored bricks
Thabks , those in the middle are blaze bricks they don't emit light but are warm for striders
I wan't to make an addon of it rn
I'm glad you like it though I don't want to convert it to an addon right now until I'm happy with the different blocks and everything is polished and released ^^
No, i mean add more blocks to your mod!
Ohhh I understand now sorry when you said addons I was thinking making the mod into a bedrock addon haha
do you have a github?
Not yet I need to link it asap
and do you authorize me to remake the mod on neo forge 1.21 ? (using all textures)
i'll give the jar if you wanna publish it on curseforge
As long as you credit I think that could be healthy for the mod having it on both modloader