Hi, I'm trying to make like Xander's armadillo screen, but The Mixin he is using is not in my version (1.19.3) I'm trying to introduce it at "render" but it's loading just after the loading screen but not before.
package ponchisaohosting.xyz.pzoom.mixin;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.LoadingDisplay;
import net.minecraft.client.gui.screen.SplashOverlay;
import net.minecraft.client.gui.screen.option.OptionsScreen;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import ponchisaohosting.xyz.pzoom.gui.CustomMainMenu;
import ponchisaohosting.xyz.pzoom.gui.LoadingScreen;
import ponchisaohosting.xyz.pzoom.gui.MojangStudiosScreen;
@Mixin(SplashOverlay.class)
public class MojangStudiosMixin {
@Inject(method = "render", at = @At("HEAD"))
private void render(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
if (MinecraftClient.getInstance().world == null) {
MinecraftClient.getInstance().setScreen(new CustomMainMenu());
}
}
}