#NEEPMeat Programmable Logic Controller
19 messages · Page 1 of 1 (latest)
Dude this awesome! It reminds me a lot of Computer Craft. I always loved the concept of that mod and it's awesome to see more mods that use programming as an in-game tool!
automating production like this is sick
Thanks!
awesome showcase dude
That's so cool
looks super cool!
lmao i didn’t think anyone outside of the industrial automation industry knew what PLCs are
I am scared that the industrial automation people will complain that it doesn't follow IEC 61131-3.
does this meet the IEEE except after C RFC? (this actually looks really neat, hows the progress going)
The CPU architecture is compliant with IEEE 420.69 and RFC 1337 (I've implemented most of the features I thought it needed and released the latest version (https://modrinth.com/mod/neepmeat). There are a couple of things I want to improve, but I want to develop some other areas of the mod first.)
awesome!
The mod looks amazing especially the UI i was also wondering how u made the UIs. Im also fairly new to fabric api.
Thanks! Most of it is the functions in DrawableHelper (fill, vertical line, etc) in the render method of various different widgets. I had to copy Vanilla's EditBox and EditBoxWidget to implement the line highlighting and custom colours. I also had to make my own simple text renderer for the editor because the Vanilla seems to hate monospace fonts. The widget management is incredibly cursed and it only serves as an example of what not to do. But hey, it worked in the end.
Holy shit this is so cool
no one outside software development uses RFCs 😭
i mean...encryption is pretty heavily into RFCs