#AGOT: More Buildings is Updated for 1.10.2!

3 messages · Page 1 of 1 (latest)

modest gull
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https://steamcommunity.com/sharedfiles/filedetails/?id=2972841471
I'm back from my hiatus and kicked off the AGOT team, so I guess i'm back to submodding.

Currently, the bandaid fix from before that fixed monasteries is no longer working, so that will likely be the first thing on my list of things to do, but I do have plans on expanding further into more flavor, specifically for the Dornishmen, steppes, and bog.

For any of those that are farmiliar with my other mods, the vanilla tax mod is fixed as well, but the Summerhall mod is broken, im assuming because the Ruins system was changed and there is now a special building there, so thats gonna suck to fix. The R'hllor mod I think is broken too, assumedly because of the travel system. If im in the mood I might fix that as well.

OH WELL. Enjoy this atleast pained

cursive dirge
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Niceeeeeee

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I was hoping to get an update from it, very flavorful mod 👍