#⭐┃nospoilers_general
1 messages · Page 1039 of 1
Way back, we had people swearing by Misery
Oh, you're new to Stalker?
Vanilla isn't worth it
Play Misery
imo it's a requirement for any new player to play vanilla first
because it will make mods that much more enjoyable
this "normie" statement by Slavic reminds me of those kids saying "the 19s were better"
"19s music was so much better haha I'm so quirky and cool cause I'm not like most kids"
don't be an elitist, and you'll find it surprisingly easy to enjoy most mods
you don't have to view every single mod through your expert glasses
if its fun, then that's what should matter
no, free play mods aren't perfect
they have many problems
but they're still enjoyable
Actually I said that people are literally skipping all the nods and playing only one
I wouldn't call my behaviour an elitism
You referring to the staff, Lukey?
^
does downloading from a mirror on moddb help at all with the download time?
that's epic
what new game loadout add-ons should i install?
he's playing coc, will it work for it?
no, i thought he was talking about Anomaly
right for CoC i never used any loadouts addons so idk
i found a good loadout mod.
Guys i am downloading Call of chernobyl right now and i was wondering if i can combine other mods with coc
Like mod for more weapons (i forgot the name)
arsenal overhaul?
Yeah
yeah you just have to copy the file with (1). then copy the file with (2).
Okay thanks
also copy it to your CoC directory.
Thank you fellow stalker heres your reward:
1 
3 
5000 RU💰
also if you are interested in the outfit add-on, you need to put the gamedata file into CoC directory then the AO3’s (Arsenal Overhaul 3) gamedata into your CoC directory and say yes to all changes.
can someone send me a download link to OGSR please
Just google OGSR English edition
thanks
i’d choose CoC over anomaly honestly,
¯\_(ツ)_/¯
So I've decided to redownload SoC
I changed my mind!
I beat Pripyat my goal is to beat Chernobyl
I need tips though!
and love lots of love ❤️
I agree, nothing like vanilla SoC. Well... There is NS OP-2.1 that beats SoC but it is another world and is not for everyone...
Explain Scytale
Never heard of it ?
No
Well, dont die is a tip for every game.
Dont die is THE tip for everygame, but you know what another good tip is as well?
Save the game
i’m gonna be honest with you.
i love the stalker weapons.
i know i installed arsenal overhaul but i just didn’t like it.
cause the guns didn’t give me a stalker vibe.
ima stick to the default guns.
The only thing I really want pertaining to stalker in terms of mods is for the Fov to be upped to anywhere from 90 - 120
is there a mod for CoC that fixes the cats? they don’t take damage.
Never heard of such a problem
Though the mutants in CoC are a walk in the park compared to Anomaly
I will give you a fireball artifact
if you
8339569456456815,005000714²=
solve this
)))

Had a heart attack when I saw these and
like ooooooo
new favourite for GSC employees


@rancid coyote
Do you know the plot and ideology of Lukash in the cancelled S.T.2?

@rancid coyote so how much do you want for the translation
@rancid coyote yeah, explain it to us
Just in a nutshell and some interesting things
I'll just tell you that some guys are making a mod based on it
And ok
I can tell shortly
So we have completely new hero
Who used to be a stalker and bones back to the Zone
The entrance is controlled by faction called the Institute
Strelok works there
right, sounds fine. The Institute would be kind of military/government faction?
Ok
Also remember that there were few concepts of this plot
About the main hero
We know that he used to be a stalker 10 years ago
He normally started to live in Big Lands
But he feels something called "the call of the Zone", this was described in books too
You can't live without it
You start having dreams etc
You want to come back
The Institue gives special passes allowing to enter the Zone - it seems like some civilians are allowed to enter the Zone
right, that doesn't sound so good
We meet Strelok there - he's a nice guy and advices us to contact Swamp Doctor - we all know him
Doctor Doctor
Doctor Doc, always liked him
@urban ore are you a bit obtuse? How has freedom done anything towards creating a "free zone"
He also gives us a package to give it to him
the ones that you keep rrreeeing about, duty, have done more for keeping the zone open than the ones you champion
Slavic is trying to tell a story
We meet local chief of defence
I don't know how to translate it
Boss of security
I can write you an essay if you like
Unfortunately few minutes before midnight in Strelok's office there is an explosion - probably killing him
Because we were the last person seeing him, we're accused of sabotage by use if the illegal artifact
right, so the package was an artifact?
yeah, i got that
why are you reeeingtards arguing
We get arrested and some stalker saves us - probably Nimble
You escape to the Zone and divide - you're supposed to meet in one place for a few hours
Unfortunately stalker doesn't appear
Because you don't know what to do, you decide to go to the biggest stalker camp - so called "the City" - Rostok
alright, all feels kinda forced but it doesn't sound so bad. For now
Remember it's based on simple scenario
Probably GSC wanted to add more stuff later
ah i see
In the City you go to Barkeep who doesn't want to help you because you're suspected of murder
However he promises to not inform anyone about your presence
Yes
Aight thx
Later we see group of mercs asking Barkeep about our location, but he doesn't tell them
there's actually a video with this now that I think about it
yeah, he said so. But it's in polish right?
Nope
Twitter: https://twitter.com/AlsGamingYT
Discord: https://discordapp.com/invite/9644DvV
Patreon: https://www.patreon.com/alsgamingyt
A video where I piece together the leaked information regarding STALKER 2 in order to tell the story of this unfinished game. I feature models, ...
English
hmhm, imma check it out later
As I see they're pretty similar
I have it too
At 7min stamp you can hear the Streloks death part
Continuing
You go with friendly stalkers to look for Doc
You go to Duty base
And in hospital you meet stalker who helped you to escape- probably Nimble
He gives us PDA with earphones
This suggests that in this part PDA wasn't just a magical thing
But more of a Gunslinger stuff
Earphones allow us to have free hands when using the PDA
Nimble says that he knows our companions from somewhere
so you could control the pda with earphones?
Idk
Nah
Game magic
More so listen to it I guess
Yeah
To listen to people, yeah
right, sounded weird heh
Like maybe play a part of the encyclopedia or smth whilst walking instead of reading
My guess is it would be related to lore somehow
Also
We find out that Duty gives old stuff from X-class labs to the institute
Just before we reach Doc's house, Nimble contacts us
He reminded himself about our companions
They're mercs
We can't escape, so we continue our journey
When we reach Doc's house, mercs try to kill us but Doc activates some kind of protective artifact and from nearby bushes run stalker in camo
There is a fight during which we lost our consciousness
When we wake up, Doc explains that Strelok found out about secret project of the Institute
Probably this explosion had to kill uncomfortable witness
The pack we had to hive to Doc contains a card with mysterious symbol
One of mercs had PDA with localisation of merc base
We go there
However on place we find only radio
Voice from it asks us if the job is done
We say yes and we're awaiting for further instructions
Our task is to take some kind of device from freedom technician
In Freedom base there is a conflict
Two traders fight for influence and suddenly a former leader of the faction appeared
He criticises Lukash for abandoning original ideas of Freedom
Technician gives us the device but instead of leaving it in said place, we take detonator
We find out that probably attempt on Strelok's life was made in the same way
Suddenly a bus appears and we activate the device
A bus is full of soldiers in unknown uniforms
With the same symbol as on our card
Gravitational vortex appears and destroys the bus, killing most of the passengers
We shoot the rest of them, however some of them escape
One of them is Chief of the Security
When searching the bodies, we find some documents
We take them to Doc and together with Nimble we go to Barkeep
We're supposed to wait at his contact - major Degtaryev
He wants to meet us in the Institute
To get there, we need to join one of approved by institute stalker groups
You go there by a bus but suddenly you're attacked by mysterious soldiers
You're surrounded so you fight from the inside of the vehicle
When the last enemy is defeated - you lose your consciousness
You wake up at Doc's house
He compares us to Strelok
Degtaryev informs us that Chief if Security has vanished during his investigation
In his office Degtaryev found documents saying about a mysterious, working lab
Document have the same symbol as the soldiers and our card
Degtaryev proves our innocence
We go to a lab
We get undercover
At place we see soldiers and we're supposed to be an Institute's Observer
We see Chief of Security
An alarm starts, we were detected
We take what we can and we run
In documents we find out about the plot between part of Freedom, scientists and military
An installation was supped to be built from parts given by Duty
Freedom members responsible for that are two traders and Lukash
We give documents to Barkeep
Former freedom leader contacts us and asks us for help
If we help him - he'll give us info
Same thing is said by Duty leader
We have three options
Doc's path is to destroy the installation
Duty's path is to use the installation to destroy the Zone
Freedom's part is to use the installation
Hot damn you're still writing
He is, yes
Appreciate your effort
How is Freedom planning to use it?
sounds pretty nice ngl
So basically
Installation is supposed to make emissions to create more artifacts and specific areas
And originally plot member wanted to use it to create artifacts in areas controlled by them
For me it sounds a bit stupid

Bruh
right, maybe super emission 
There is also Barkeep, who says we can wait with using the installation
We go to Doc, who is attacked by Lukash and his companions
Huh
Freedom being aggressive
Why?
Not very free of them 
Because Lukash is the bad guy here
fair
he and two traders?
Yes
In SoC, he says that you need to fight the Military to prevent the Zone becoming a Zoo
And in this cancelled S.T.2, he does exactly the opposite of what he told you in SoC
he always felt sketchy to me, maybe this makes sense if he never believed his own words
Also he completely changed the purpose of his faction
It's not about Freedom, it's about opposing duty
GSC being bruh with cancelled S.T.2
Continuing
One of Lukash's companions is Chief of Security
And we can hurt him or we can be stopped by Doc's dog
It's probably effect of our previous decisions
They run
However other Freedomer tells us where did they escape
We go to the installation with our companions
We find out it's a place from our dreams
Sounds kinda cliche to me
This whole thing sounds cliché to me
And now
There is also alternative plot + endings
i like the start, from the middle it goes downhill. However Slav said this was a simple plot, they would have maybe added and changed some stuff

One of other ideas is that
The stalker who saved us and was our companion
It wasn't Nimble, it was Guide
And after meeting him there was a tutorial section
After that, he tells us where to look for Doc (he says however he hasn't found him) and recommends us visiting Barkeep
Going there would be related with travelling trough territory controlled by loners and bandits
It seems like bandits reorganised themselves after Borov's death
They usually take fees and they don't kill stalkers

usually, i like it ngl
We can get trough this territory in few ways
- To pay or to give an artifact that we've earned by helping loners
- To join bandits
- To fight with bandits
- To gain enough respect
Also
We can find a suggestion to make plot more like in Tolkien's books
Basically journey is more interesting than the final target
So we could find lots of random activities with different ways of solving them
Something like in RDR2 I suppose
Something more complicated than for example first visit in Garbage in ShoC
Or something like Witcher 3
When we reach Rostok, Barkeep says that he doesn't know where to look for Doc but he promises to help us if we do some tasks for him
We find out that from unknown reason Freedom has again started to protect the Barrier
Like they used to
wait, so from the start of this plot they weren't protecting the barrier?
They don't allow people to go there

Uh-oh
For some reason we want to go to the North
Why? No idea
But we need to
A) join a Faction
B) continue working for Barkeep
Idk
Maybe pure stalker curiosity
¯_(ツ)_/¯
Continuing
Guide contacts us
He's found Doc
When we reach him, Doc advises us to stay neutral
And to try to get to the Deep Zone on our own
A) join Faction B) work for Barkeep C) do on your own

Swamps that Doc is living on are dangerous, there is lots of anomalies, mutants and we can find only the worst scum in the Zone here
Passage to Cordon is held by bandits cooperating with Military

To get to Cordon you can
A) contact with a group of smugglers
B) support bandits
We do quests etc
And later we have again some options
Sorry, gimme a moment, I'll be back

slav explaining in a nutshell
btw i have to go, but thanks for doing all this mate
I'm back
After making some tasks for Duty we're allowed to see Voronin
He offers us taking over the Barrier
When we'll find out about connections between Freedom and mercs tasks will become more and more aggressive
With storming the Barrier together with Duty members
At the end
For Freedom
We have similar situation like in the first scenario
Former leader has returned and is surprised with what happened to the Faction
how long have you been doing this
Freedom was changed into duties, paramilitary groups and hierarchy
A hour or so
how long have you been doing this
Over an hour I think
Yeah
Continuing
After doing some tasks
We find out that Freedom is strongly divided and is forced to bug most of its equipment from mercs for suspiciously low prices
We have two options
A) we support former leader and show connections of Lukash and mercs
B) we support Lukash and escape with him to the Barrier
There is also path of Doc and Guide
We are independent and neutral, so we work for both factions
We find out that factions only want to take Centre of the Zone to themselves
We'll meet Garri/Garrik (it seems like it's the same person) who will tell us about freedom and mercs connections
No matter what we choose, the plot is always revealed, Barrier falls and war is over
Character important for the plot reach Pripyat, however noone knows how to reach direct Centre of the zone
We have an idea - maybe Monolith knows how to reach the Powerplant. Map with secret paths can be found in the base on the North
Later we have to choose how to reach the lab
There are few ways to do it
They're described as Good, Chaotic, Neutral and Bad

And now again we have lots of unfinished stuff with lack of information
So basically
Good: we help Zulu to fight with Monolith
Chaotic: together with Vano we go to Centre of the Zone
Neutral: we help Monolith fighters to become free (like with Strider in CoP)
Bad: we help Lukash reach the Centre of the Zone
As I said
We don't know much about this
But no matter what we choose, we always end being alone
In the Centre of the Zone we find another part of Freedom's plot
So called "Izhevsky's Installation"
And Lukash (if we chose Bad option- we reach it with him)
And now we have to make up the final decision
Lukash wants to take revenge on mercs
If we've supported them, they'll contact with us at the end of the game and tell us that Emission made up by this installation probably will kill every living being in the Zone
Endings depend on our previous actions
Good: installation is used to make the Zone weaker (I have no idea how) and after using it, sky becomes red and forms a path to the centre of the installation. We become a legend amongst the duty fighters
Cutscene shows main hero sitting near campfire with other stalkers drinking
In the background we see choppers with special forces landing
Voronin asks his soldiers to holster their weapons. So do loners.
One of military soldiers goes up and talks with Voronin. Soldier is major Degtaryev who sends his report
Chaotic ending: we use the installation with full power, causing not one, big emission but few, smaller but way stronger. We become a legend amongst the freedom members
Cutscene: group of loners and Freedomers is in the cellar. It seems like they've been there for a long time.
Someone, clearing his face out of blood asks: "when this will finally happen?" Then camera shows calm, clear sky and stalkers leaving the cellar. One of them spots weird web-looking thing on nearby bush. Tries to touch it but his hand goes trough it. Suddenly someone shouts: "look! Someone's going here! How did he survive this emission?"
Camera shows exausted main hero reaching the camp
Neutral ending: installation is destroyed but Zone lives it's own life. Our hero becomes a legend amongst loners.
Cutscene: Main hero stands looking at the sky. It seems like an emission hasn't started yet or it has just ended. We see Doc and his dog. Doc says that for a moment there will be lots of people with more questions than our hero has answers to. Main hero walks away. Doctor stands, looks at the sky and says to his dog: "you know? Her laugh is similar to child's laugh"
Bad ending: installation is properly used and plot members take over it. Main hero gets big salary from mercs.
Cutscene: chopper lands next to the main hero. A man in tuxedo walks out of it and takes our PDA asking if anyone more knows about these events. We say no. Man deletes PDAs memory and says that box from the chopper is ours. We leave the Zone by the chopper, knocking at the box and looking at the bunker.
Ending "Death": Installation is destroyed but main hero unleashes the energy, starting the Great Emission, destroying all the life in it.
Cutscene: main hero leaves the lab, cleaning his face out of blood flowing from his ears and nose. He hears nothing. Checks the PDA - none of the Faction is active, military channel stays that Instiyltute has fallen and all the guards are dead. Main hero turns off the PDA and continues listening to silence
THE END
We have no idea what actions or tasks had influence on the endings
Game was unfinished and there are massive holes in scenario
However, it's a past
Sergiy said that S2 won't have any connections with unfinished continuation

Will the faction clear sky be back in stalker 2?, like in stalker anomaly?

Tfw people use Anomaly as the example and not CoC
Also we don't know and if you ask Rock you'll get magic stone called

?
We don't know
There is NDA
If you want, you can ask in #🔍┃ask_gscarchive but you'll probably get this answer
For like 99%
Ah I see, well clear sky is my favorite faction, so I'll hold on to some hope that they'll make a resurgence into the zone
I mean
Probably they survived
At least some of them
We know that Nimble and Grey are alive
Maybe Cold and Ivan Trodnik, they weren't present at the Powerplant
clear sky gang
Yeah in stalker anomaly, the faction was rebuilt and are now as powerful as before their campaign into the heart of the zone
You reeee
Plus their outfits are cool
CoC was first
Not Anomaly
Actually most of freeplay mods are based on CoC
Only Doom's Mod Merge wasn't
Well stalker anomaly takes place after CoP
- So does CoC
- It's a mod - NOT CANON
it takes place in 2018 and despite that nothing has changed
I know it's not canon, but a stalker can have hope yeah?
Theres always hope
Of course it's a very very small amount
Stalkers laugh and tell jokes and gather around the campfire for a reason
Cuz theres a small chance they can finally find that one artifact so they can retire
That's what keeps them going and also the brotherhood they develop throughout their journeys
Ah, sorry for texting so much, it's my first day on this channel
No hope



Dayum guys, what's going on up here?
Hello fellow stalkers
Leaves here an AI-2 with a morphine auto-injector.
Just the plot of the cancelled S.T.2
Sounds like an interesting story, someone should make a game out of it 
Someone's making a mod out of it
You won't play it thought will you
Yup
Clear Sky kinda dead
@pseudo rivet Comrade Sky 🤢
Nice
Kinda
CoP has better mechanics
Same with the mutant spawn rate actually increasing after you attack the Zone
Yes
CS is great
Down with the mutants
@native ibex down with the Mercs
Re
CS definitely has some great Lore
We're going to build a great W A L L, and we're going to make Monolith pay for it!
Nah
Does anyone play stalker anomaly?, to play as clear sky without the negatives of cs the game
I do
I will build a great WALL around Comrade Crimson and will make HIM pay for it!
Not for that, though
We're going to cut off crimson's internet
yes
The best faction in Anomaly is Monolith
Because you don't have to deal with Monolith
but we have to deal with them so they pay for the great W A L L
CS is arguably the best stalker game
Mind if anyone looks in #🔩┃trilogy_modifications
i honestly prefer CoP
SoC gang
SoC had the best atmosphere
CS had the best maps
CoP had the best gunplay
best maps?
CS and CoP gunplay are basically the same
limansk and red forest are cool tho
The models in CS are garbage so it's hard to aim down sights
CoP is a little better
SoC’s gunplay is pretty fast-paced to the looks of it.
Soc's gunplay is alright
It's fun
sprint to enemy and shotgun his face
you basically play as a racing car
Nah, once you get an AKM/74 you can snipe people from like 50-100 yards
Dont even have to get close
bruh what
more like Wintar
7.62 is pretty jumpy round
Fired a few magazines myself.
Calls for readjustment every few shots
Also there is an option called "single fire". Press 9 or 0. Some guns have burst mode too!
^
Well lukey
You see
It just so happens
That recoil exists at any point above .223
indeeeed
What is the BM 17 mentioned in the description of dart rounds in SoC?
It's that double barreled shotty right?
we need more lore on the labs in the zone.
The lore you need is that they are now permanently sealed and we won't have to go there for STALKER 2
Because they're spooky enough in old game STALKER
Nice
what is joke of vova
@pseudo rivet how did he speedrun it?
He chose the broken fence speedrun
Oh
Yeah

More like he got harassed into doing it by Crimson
how do i kill a chimera
shoot it
dodge sideways when it faces you
jump to the side when you see it's about to leap
and while it's repositioning for another attack you attack it
rinse and repeat
in my experience, this method works with up to 3 chimeras attacking you
that's the more detailed answer yes
I like your name private :D
Are they armored at all?
🆗
👌
I'm almost certain the big walking heads have armor, same with boars, but maybe it's just confirmation bias
I dont know about if they're armored or not but I don't think they have any weak spots like pseudogiants or boars
.... stupid autocorrect
they're just well rounded leaping machines
dodge, shoot, dodge, shoot
basically
the best weapons will be shotguns, obviously
best time to aim is when they leap at you
just wait for the leap, don't bother trying to face shot them
ayy, so since the C-Consciousness was destroyed. Charon leads the Monolith now?
monolith leads the monolith
clear sky had the worst gunplay out of all the 3 games
and a lot of poorly implemented features
and glitches
that makes the game extremely hard to both difficulties
novice and master
so yeah
not the best game
ShoC is the classic one we all like and love
and CoP is the most fun one but have terrible main missions that are less scripted than side quests
which are way better
it's a swamp simulator till you reach yanov
and it gets truly serious when you reach pripyat
and there are only three areas.
they are very explorable tho
but pripyat felt the most empty thing i've ever seen
they felt pretty linear to me.
yeah, monolith only spawn when missions are activated.
well clear sky is the same thing
Pripyat is an empty mess.
there is only 1 place that has monolith spawns
but they don't respawn
also it says that if you kill jackal mercs would spawn in buildings around pripyat
but i haven't seen any
i was pretty disappointed about CoP.
at least it's better than clear sky
lul
bandit faction missions felt like playing a game on ps2 with a damaged disk
the storyline is good tho
soc IS the best
clear sky is a clusterfu
legit, i could probably punch harder than it hits
and call of pripyat had a weak story
soc isn't a clusterfu and has a good history
i wish gunslinger was compatible with ShoC
though
some missions in CoP with gunslinger felt unfairly difficult and i don't like that
also something good about cop is the endings
there's also that thing of the zone changing due to your actions
the only one that matters is that you save the puppers
example how chimeras and pseudogiants spawn naturally once you complete the hunter missions
Yeah
i never tried to kill noah
but his dog tried to kill me thought so i had to talk to him fast to get some quest items before getting ripped apart
and this only happens in the stalker difficulty
at least for me
Someone played vanilla stalker for the gunplay?
It's absolutely atrocious in all three of the games
It just gets away with being jank because it feels weirdly cohesive with the rest of the game
Like it fits in for some inexplicable reason
I find it to be solid the only problem is that whenever you aim down sights and fire your gun kicks up making it hard to see where your shooting but I understand it was for realism and I got used to it
I don't have any problems with the recoil because it's pretty intuitive
The spread and lack of oomph in the guns are much bigger problems
Apparently vorpX supports CoP, CS, and LA
so i guess if you wanna play stalker in vr
Not SoC?
Oddly enough no
WHO summons me
I do summon thee!
Twas me
what mod do you need help with
most mods that arent standalone merely require dropping the included "gamedata" folder into an unmodified copy of SoC
Alright thank you comrade
if it has more than a gamedata folder, like a bin folder or other stuff also drop that in
every file related to the mod just drops into the root SoC folder, usually adding a gamedata folder
Now you just need master
are there any masters in the server
I don't think there's 10
i will acquire it
of course crimson is one of them
^pmuch
Have fun getting to master
Only need to repeat the amount of messages you wrote in the past year
If it was pure messages, it would be a lot different, but mee6 counts it differently
Yeah
LIke it only counts 1 message per minute
So anything we write until the next minute doesn't count at all
Yeah, and there's some specific people who spam stuff just to level up
Nah
If everyone was spamming there anything to level up, it would probably get flooded with some not good stuff in there
When you reach level 10
Ah nice
Amnesia doing this his thing again
Sorry if I somehow threatened your individual property rights by saying what I did
whats going on
Lol
NOOOOOOOOOOOOOOOO not my STALKER DISCORD MESSAGES YOU DONT OWN THOSE I DO
¯_(ツ)_/¯
how
?
sskk..
Ok
No
ok
wait - these levels
Are these the ones that MEE6 bot sends to PM a notification about?
Yeah
mmm
1 more level
also
take off my server nickname pls, my username no longer contains a swear word))
You want your name to just be Igor in Latin letters?
USSR symbols at start and end ;D
those symbols remind me that in the past work was hard and pay was low, but everyone was happy)
It still is in Lithuania
☭
mmm...
wait, how do I know how much XP I need?
to level up
with the bot?
freedom suc
in 5 years i get the legend of the zone role
says the dude in monolith lol
monolith is only badass because 85% of the members there were from clear sky
but they still had balls to go to the CNPP
unlike all the other factions
not really
i mean scar is way more tough than strelok if you look how hard clear sky is
also strelok helped the loners and duty a lot
and both of the factions never went to the CNPP
clear sky is still badass, and is even more when they have scar
they still went to the CNPP
they could have just sent Scar there
scar..., sjdkdkks
Monolith is cool cause they are
creepy the first time you encounter them
imagine
You play CoP
for really
No one cares,,, if its living you kill,,,
for the 1st time
you come to the place in Pripyat
to the book store
you see them just laying on the ground
Sitting***
Be monolith...
Kill the everyone
and just attempting to communicate with c-consciousness
they were far away from the MG
they got slaugheted by the monolith
also clear sky is still badass
also tbh Monolith should not be hostile to all factions
for example...
Ecologists and Loners
yeah
Clear sky is made up by idiotic soviet scientists..
How do they intervene with the destruction of the zone?
they could do something like in Lost Alpha
they were standalone
if you wanted to pass Radar
You have to pay up
Man, who cares this is just meaningless made up lore,,m
Yeah, they are monolit now
i also don't think monolith should kill everything it sees
Yeah
because if it was like that it wouldn't get members
even if it has 85% of clear sky's members
Want to join Monolith?
they still need more
Cause they have nothing to lose?
Mann...
And want to help the zone without being a crapppy freedom member
You know nothing
Who ever said this..
idk
just speculating
also if monolith knew freedom's intentions
The clear sky were in the trucks not monolith,.
they wouldn't attack them unless it's for territory
Yeah...
I would imagine them not being enemies
but not exactly friends
You know nothing with your meaning? Made up lore. You're wrong,
Similarly to how it's with military in Lost Alpha
Similarly to how it's with military in Lost Alpha
@finite dragon Lost alpha is a mod.
yeah
With many great ideas
NOT COUNTED AS LORE
yeah
but how it would get more members then
And they don't care if they pose a threat
Which they should
You contradicted your argument.
Both.
being a freedom member would finally be useful lmao
Ohhhh... monolith should not shoot!! Oh, monolith should shoot on site now?
duty would become extremely rival to monolith
while freedom would just watch they slowy kill themselfes
yup...
Freedom have the tunnels.
Maybe Duty will make a huge connection with the military
The cave/tunnels.
cause in the previous 3 games there was a connection, though it was not so strong I suppose?
duty has a connection with the military
seriously look at the duty's equipment
Cause if Duty like hired Military to help clear out territories
with choppers
and assaults assisting duty
Yeah
or let Duty have choppers
i think both duty and freedom are influenced by the military
Well, you could say that Duty is the same as Military, just not official?
I guess
idk
Duty doesn't have anything to do with the Military apart from being ex-Military members.
@midnight wagon The major shooter range guy.. only mentions KRYLOV has spetznaz leader conenctions for gear.
Nothing else,
but mostly of the normal military in SoC and CS is corrupt
Duty and military shoot eachother on site.
except in COP since you only are in the centre of the zone
Lost Alpha has a lot of great ideas
also clear sky to me is still one of the toughest factions in the whole series
even if it's made up of nerds
Dude, its made up of the Group
there's still seasoned stalkers there
We need a place where people's lore gets straightened out.
@midnight wagon Some secret lores and details are mentioned in side dialogues.
LOL NO
If you read often like me
Yea, but some are parts of The Group
the monolith did
Dude, its made up of the Group
@finite dragon Only suslov lebedev and kalancha are group.
Well yeah
only 3
but still
ive never saw any connections to them in the group
there was only administrative files that didn't had everything in
and i couldn't find that file
in all my walkthroughs
I thought I did not like the bar music when I played cause it felt out of place
i did
but then I read the lyrics and it just made me realize that the music means I am back in safety

but i think i couldn't find one
because it only said about some tests and about how lebedev participated on the gauss rifle project
i just don't know where the group file is
Item 62 man))
Guys, is it only me
Or is the Agroprom underground way creepier than Lab X16?
The one with the "Miracle Machine"?
Is this a faction was going on rn
Yet you walk around
war*
And hear these metal bumpings and mutants
If you play for the 1st time
And come down the stairs even more
Boxes
Flying at you
I just pretty much S**t my pants the 1st time ;D
I got scared
it was creppy but what actually scared me was when an military dude fired at me when i least expected
From CoP?
That part was pretty cool
only igor
Personally I don't
Idk, just moment of surprise I guess
what actually scared me was 16
No, I am just creeped out by places underground
Bloodsucker village was cool
x8 would be creepier than x16 if it had no zombified stalkers there
it's chaser 13 time
it's not scary since mostly of the players are likely going to enter this place thanks to that quest
grouse's quest
yeah
also a truly creppy underground would be one with no bodies
and no zombified stalkers
just an deadly silence
with several creppy mutants wandering around the place like it's normal
jupiter factory felt the most empty and depressing place out of all the 3 games
slighty scary but not at the point of making the player freak out
which bug
The thing that actually scared me was when a renegade jumped out of nowhere in the swamps in CS
Jumpscared me lmao
controllers are less scary than bloodsuckers but they are way more powerfully
specially with that ability of theirs to make you commit suicide
it got removed in all the 3 games but is restored in mods like gunslinger
Yeah, it was pretty creepy
controllers are less scary than bloodsuckers but they are way more powerfully
waiting for Silvans
but not as much as X8 or X18
That's the chad mutant
@midnight wagon how's that scary?
I mean you just walk in
Its depressing
Jupiter is frustrating bc of dogs in CoP
Also the doggo
Also the doggo which duplicates itself)))))
psy-doggo)
The most depressing map has to be ShoC cordon
it's weird how the npcs react normal to that
yeah in cordon you can pretty much find dead bodies everywhere
also ironic how pripyat underground is less scarier than the jupiter factory (entrance)

