#⭐┃nospoilers_general
1 messages · Page 992 of 1
Well, look at it like this: the stalkers that the ecologists hire to hunt for artifacts and anomalies wouldn't be able to do their jobs as well if Freedom hadn't provided them with information about what the anomalies, mutants, etc. do and are, which would mean that the ecologists wouldn't be able to advance science, because their hired field researchers would never come back with any results.
Well
Ecologist didn't document everything because the documentation was already done by freedom
What stops the ecos from documenting the zone
It'd be even written in a better way probably
Nothing, but Freedom did this dirty work first.
Well, you do have to keep in mind who the Ecologists are and who Freedom are.
The Ecologists are just scared scientists.
Well, ecologists are scientists in general
Freedom is an organisation with guns and experienced stalkers.
And ecos are probably not scared
Like
Listen to Kruglov in Wild Territory
He isn't scared
Later on during the retreat to Yantar he sounds just cautious
OK, forget the power difference I've assumed between the two groups and imagine they were equal in strength.
Freedom still did it first.
That's important.
Because ecos saw no need for doing that when someone is doing it for you
It's a waste of resources
*has done it
And remember, ecos are very low on resources
Then why are Freedom irrelevant?
Because without them, ecologists would heve done the research still. They'd have some problems for some time but they'd function as normal
I could've written E = mc^2.
What's up?
Does that make Einstein irrelevant?
No, he did it first.
We're arguing over the purpose of Freedom in researching the Zone.
They research different things
The relevant excerpt from the wiki is this:
Freedom documented anomalies, mutants and certain stalkers who have "special abilities" of sorts, some include those who forgone the use of metal weaponry and electronics as they believe it irritates the zone.
Well, comparing documentation to a creation of a new branch of physics isn't the best thing to do
I could go out with binoculars and document something
And I'll brb
Ecologists are more about theories and proving these theories. They sometimes study items, though
Freedom is indeed more about the secrets of the Zone and how Freedom could transform some of the stuff in the Zone into something more practical
They do seem to invent stuff, such as Horizon and Sovereign
In general, anybody could do something anybody else has done, but the guy who actually goes out and does it is the important one.
And of course their idea of replacing the metal parts of an Exoskeleton with carbon has been adopted by many technicians
Documenting the Zone is dangerous work.
By the way, we're also arguing over whether documenting something can be considered research.
Of course it can be
Isn't it interesting how normal human beings can be gifted to get unusual abilities?
It is
But writing down what you see and researching the cause of it are two different things
And well... If you want to look for the cause it can get pretty intrusive
They are researching that, yeah
you see, vodka dinosaur...
when you use wooden pistol like me
the zone does not kill with anomalies
let me show you!
and that was the last of vodka dinosaur's friend, as he walked into a space anomaly loop
Thing about ecos is that they work for government which is interested in developing weapons for military and other stuff that would benefit them ( not common people).
You know, the government alone won't do
It's too little
+ecos, as a governmental organisation, are corrupted
What about the guys in CoP, who ask you to retrieve an artifact that could advance medicine by centuries?
And working for private parties is a thing for them probably
There was one sentence said by either Kruglov or Sakharov
That the government money isn't enough
OK, that's one part of it - them working for the government.
What about the government being corrupt though?
Maybe I picked a poor choice of words
I've meant that they're working not only for the govt
+
= Zone breakfast of champions.
@frank dew who even chooses
over 
@lyric forge I prefer a nice diet sausage to start my day.
Sausage sells for 70
+10 hunger elimination
While Bread
Sells for 10
+6 hunger elimination
I can buy 2 and last the day and STILL have 50 RU for the next 2 1/2 days in the zone.
Gotta think if you wanna live in the zone 🤷♂️
They literally can’t compete
@lyric forge valid points. I like how you broke it down. It depends on what's in my inventory once the sun starts to rise in the zone.
I do always stock up on bread because it is the cheapest, but if I got some sausage in my inventory and I have to trek across the zone at sunrise after crashing in an abandoned building I'd rather have the superior hunger eliminator.
I guess it does depend what you’re carrying, as that small .50KG does make a difference, but if it comes down to that, I usually eat all my food and make space for other stuff.
The sausage is good, but bread in every way is worth it.
And we does need to talk about breakfast delight bowl, that’s not worth it.
Breakfast delight is fake news.
any russian speakers that can help me with "how are you"? is it just kak pashuvayetie or is it kak vui pashuvayetie?
I'm not russian, but a bit of Google Translating gave me this: https://translate.google.com/#view=home&op=translate&sl=ru&tl=en&text=как поживаете
Were melees ever intended to be added to stalker but cut or no?
Doesn't STALKER have melee? I'm sure I've shanked a military tower guard or two.
u stab with knife
I forgot about the knife for some reason, I’m dumb lol
but the npcs models are so big its hard to get close
like they got a gosh darn dune shield
It’s hard to stab for some reason but stealth easy
So tempted to ally with Duty.
in which game @finite dragon
SoC.
Gonna be honest I just bought COP, the last game I have yet to play and beat
Wish me luck.
obligatory https://www.youtube.com/watch?v=0Qg4MSwLCJc
@finite dragon don't bother with factions till CS.
A N A R C H I S T S


AND BANDITS

Yes
why is that so cute but in game it is horror
:smol
Entering X16, ugh.
lmao, this is the first ever crash on my playthrough
I feel like doing something stupid
Like what?
Play stalker misery before beating COP normally
just to suffer
Should I REALLY beat it normally
I just don't like that I have to battle through the base filled with zombies.
aaaand knuckles just crashed the game
-warn @grand stratus swearing is prohibited on the server
Punishment(s) Reyn#2836: 656124480458768 submitted successfully.

-warn @cosmic bramble spamming
Punishment(s) ержан#8071: 656128666566672 submitted successfully.
Лол а где спам?

anyone here try Anomaly?
is it a buggy mess like Misery or is it more stable?
Should be more stable than Misery
Still, mods being mods, it does have a quantity of bugs
Heh
that's better than the average 10-15 minute crash I get with misery
it's odd for me that SOC runs better than COP in my case at least
I don't worry to much about crashes with mods with soc but cop doesn't take it to good
Yeah, SoC works better sometimes and other times, CoP works better
just crashes less my record with soc without a crash was 4 hours once
not the case with cop
can we get a translation of the stalker comic issue thanks bros take it easy
just learn russian bro xaxaxaxaxa
Huh, I thought that one was a fan-made comic
There should be an English version out there, because I've seen it
I'm wondering if that iPad is still up for grabs.
https://cdn.discordapp.com/attachments/504592611328393216/643864372409532435/Stalker_comic.pdf
(stalker comic translated by comrade cat)
thank you, very cool
that was fast
Actually I was afraid someone would do it faster :D
that stalker comic looks COOL
No hablo Russian.
also Misery doesn't need much preparation since it's easy
It'll be much appreciated if someone could translate this amazing comic into english
It has been translated
When?
Check Jester's post
Ah

Of course

Comrade Cat is the MVP
Who looks more badass; Scar or Strelok?
Greek
Scar
How can anyone be afraid of someone with a hairline like Stelok's
Scar in CS just looks ready to kill.
am I the only one who feels sad while shooting down wild dogs?
So does misery crash alot
Strelok
you are not the only one, friend
Hello)
Scar looks way more hardened than Strelok
what happened?

what a name lmao
Did anyone play Warfare on Anomaly? If so, do you know how to decrease the amount of squads being spawned? Sometimes I see an army of squads in one level and it is just weird and laggy as hell
Hmm
Anomaly lets you customize all of the settings in the Warfare menu
I believe it's in the Options (Extras) tab
Squad spawn rate is one of the things you can change there
Kinda figured it out, but thanks
I might stream some stalker via discord
So I never noticed how annoying on master going against 3 burer’s in Lab X8 would be, till I couldn’t throw grenades, kill them efficiently with bullet, and they just snatched my weapons from me so quickly.
I had to walk all the way back to base, go to Zaton, and bring the Gauss rifle to corner peak and blow them to smithereens
They yank it from you.
and then toss it at least halfway across the room
But since I was peaking and they yanked it from me, it out my gun in a view all three of them can use they psy powers on me, so it made it difficult
use knife
And no it only goes about 3 ft from you when they yank it
it might not be instakill
And no I couldn’t use knife, 3v1 won’t work on master
2v1 okay, ur all 3 are in your view making you super vulnerable
due to a series of bugs
They can do some psy attack to severely lower your health, and with all 3 on master its death
So no
or was that patched
On SoC I can one tap to the sad any but exos since they require three tap
To the head*
also was I the only one who never went in the room with that first pseudogiant
killed it from outside the doorway
then realized the rocket was there afterwards
Wym
In the lab?
When you have to recover that pda from the scientist and kill the poltergeist
yeh
I cant enter X16 because the Prof. wont lead me to the base.
Lemme check when I get home
That’s normal
Very normal
the player doesn't have to know EVERYTHING
there are definitely more labs
stalker 2 includes all labs
EULA includes if you spoil their locations they can send a hitman to kill you
I? Duc geta... Vazha eighth the youth into jocuri resignati dy dnaicc neshta is because Chago life honeys camp...
Yes.
Yes. x2
Mercs looking like good demand for business in that case 
X-16, Prof. wont lead me to it, so I cant enter.
Hi, everyone!
I'm in the middle of a re-play on SoC.
Already visited the Barkeep, gotta head to the Dark Valley.
I'm hoping I wont have to restart the game without AA 2.1, since it seems to have bugged my game.
This time around i decided to play Straight Vanilla, with the ZRP mod fix
How's AA in terms of Story?
Does it changes the main plot?
I really love the sense of space in this game, the map feel quite large and desolated, the hills at the cordon are really enjoyable.
and i really loved the rain in this game, i like that dense curtain of water, and with a good pair of headphones the thunders really shocks you every time.
I haven't played it vanilla, I wanted the improved graphics.
Apparently the AA 2.1 mod is prone to catastrophic bugging.
Absolutely Asinine 2.1
Tell us all how great OGSR is, go on.
it's true
it is great
unlike AA2.1
however if you just want the graphics
well, OGSR engine wins there
I admit
performance too, 64-bit and all

I would really like to not have to start a new game.
Excuse me
OGSR refers to two things: a 64-bit fork of X-Ray 1.0007, OR a full fledged modification that's one of the best there is
the mod of course uses the engine
Is it there a Shadow of Chernobyl mod with the latest X-Ray engine?
OGSR engine is feature-wise beyond CoP's engine
it's DX11 64-bit
has all the same rendering features
OGSR mod is basically slightly expanded SoC story + a ton of side quests (some are the best in the series) + some of the most innovative new mechanics, all on 64-bit OGSR engine
OGSR or NLC 7?
Experts, i.e. native Russian speakers or i.e. nodding experts?
The machine translation will only be comprehensible to those who know the series like the back of their hand and have played a lot of mods
AA is in Russian, which is annoying.
The russian dialogues really adds to the experience, it would be like if the zone existed i wouldn't understand crap.
I do prefer authentic voices, I played Metro Exodus with Russian voices too and subtitles
Though Exodus english voices are particularly bad like CoP but less funny
I've heard the Russia accents in Exodus were bad.
Metro is 0/5 compared to stalker
if you disagree you are a redditor
😎

I played both metros on ranger hardcore and they were hardly better than cod imo
but I've played hundreds of hours of stalker
"Both Metros" there are 3
I enjoyed Metro 2033 Redux.
I need to play Last Light Redux.
hahahaah he bought the fortnite metro
look at this dood
oh no no no no
look at the top of his head
Exodus is the only one remotely comparable to stalker, 2033 and LL are too different to be compared, there is no real overlap in what they and stalker attempt to accomplish

And Exodus is bad
but it's on the 'we like fortnite we like fortnite' store
2033 and LL were good because of the claustrophobic setting.
if you buy it you are a traitor
and supporting an industry that has nothing but contempt for you
I may be drunk
but I am correct
anyone
Here we have the young man called JoinDuty thinking he is what kids refer to as "redpilled"
what did he mean by this
What are you drinking

Bud Light.
Filth

anyone 'ere play Tarky?
Stalker Amomawy is like a bad Tarkov

anomaly more like easier version of call of misery with bloat

Tarkov looks good but I refuse to pay $60 for a game that's been in alpha for years.
Smart
it is called beta but don't be fooled
but you won't find a better modeled ASh-12.7 anywhere else
or an AKMSN in any capacity
Escape from Tarkov Weapon Pack for stalker is its equal 
Maybe the current alpha does
Tarky's guns have a different rendering method
when they are directly ported it looks crappy
The feature videos look great but those show unreleased guns
I look forward to BSG's representation of the AN-94
since not a single game ever has done it right
I expect BSG's weapon autism to get it right
Most studios can't ever get their hands on one
There are photos on BSG's instagram of the AN-94
So uh
Larry Vickers tried to do a piece on the AN-94 and got off one, two-shot burst before a malfunction.
I went in and fought the bloodsucker nest

Gonna go to screens
image posted in #📸┃screens_and_videos
The fight started with a grenade, progressed with panicked automatic gunfire down a hallway
nice
Fight ended with me panicking in the corner with a knife, screaming in utter terror as I spammed the hotkeys for my medical items, and then just
Stabbing the last bloodsucker to death
Then realizing that I managed to do it.
And then I realize that grenade only killed two of them
Question.
How does the generating loots affects to the PDA findings? It really bothers me to find a hiden stash empty and then find the pda at the other side of the map.
does the pda's still pop ups even if you previously emptied the stash?
emcorv there's probably 3 types of stashes, ones that are already there, ones that only activate after you find some pdas for it, and another type that's a mix of both
no idea about the generating loots though, my guess is it affects the loot you get from stalkers you kill
I find loads of empty stashed in AA.
it depends on what game you're playing
SoC only has stashes generated by looted corpse PDAs
Is it just me or does OGSR not look very gritty?
OGSR mod or just the OGSR engine?
either way you're just used to AA2.1's altered, flawed inconsistent art style that's inspired by Misery
OGSR engine on top of SoC results in visuals that fall between a mix of SoC and Clear Sky visuals
OGSR mod stays close to vanilla SoC art style overall
The mod. It could be the recording of the game. The character models look original while the landscape looks updated a bit.
it has all of Clear Sky/CoP's DX10/DX11 rendering features, so the lighting is far beyond what regular SoC engine is capable of
it has your common high res textures used in a lot of mods
absolute nature trees, some custom grass I guess
tons of new shaders
I think AA 2.1 runs on DX9, which can be an issue. I like Ab Nature and Atmosfear.
yes AA2.1 is vanilla SoC engine
Where can i see a Comparison of lightning rendering in SoC?
so it's DX9
in video format
Could you find me a link, please? i've searched and couldn't find anything on SoC
I like it when people do it for me

it would be nice if Digital Foundry made a video on X-Ray engine
AA 2.1 says Atmosfear in the lower right-hand corner.
maybe they borrowed something from CS or CoP Atmosfear, or were just confused
Atmosfear is only for CS and CoP
I can't believe that domain still exists
bless Cromm Cruac
his work is the most reused in the stalker modding community for sure
My first STALKER experience was built upon lies.
Something i find a little bit weird in Stalker.
The amount of weapons there is, everytime you kill an NPC they drop a weapon.
because it's an FPS
but if I were making a stalker game, indeed not everyone would be armed
I'd take more inspiration from Roadside Picnic too
Right.
I decided to play it in a way where i improve my weaponry through honor work, saving money.
i leave those dropped weapons behind
Right now i'm using the special AK from Strelok.
heading to Dark Valley and find more about the X18 lab
Right now i have a Pmm, a PB1s, a sawed off shotgun, a viper 5 and the Rapid Fire AK.
I'll use this as a segue to mention you'd probably really like NLC 7, which is both less of a shooter, and a much better shooter
it's very feasible to play it without ever getting into shootouts with people, if that's your preference
if you treat it more like you would real life than a shooter video game
Cool, i'll keep an eye on that one.
One should know Russian though...
Either know Russian (I don't), be an expert in the series, or wait for the hand translation which is expected next year
i could wait a little bi
Something i really love is the fact that the blind dogs can get intimidated.
or if they're alone they wouldn't do anything to you.
I mean CoP doesn't require special skills
straightforward easy FPS
Misery is just that + a ton of bloat and convoluted systems and artificial difficulty
misery is indeed bad
so bad the devs tried to write stuttering into the lore to excuse its poor optimization
misery makes the game look ugly and monochrome in a bad way, most of the stuff it adds is not really sensible bloat and the guns it adds are horrible
still waiting on a mod that implements a properly done AN-94
Any xp with SZM?
What was that one game based on the game, that had an Role play style to it, where you could manage your inventory, and make some choices.
all text based
Does OGSR use ZRP?
I'm not sure what from ZRP is incorporated but it uses OGSR engine which fixes a number of things itself (in some ways fixes more than ZRP can ever fix since it's a new engine)
I mean misery is an experience to not miss out on arguably but there are so many better mods out there
I think it's fine to miss out on it
yup
even the derivatives of call of misery are much better experiences
and the devs are lazy idiots
Lol, MP40 in OGSR.
Was that in the origjnal?
MP-40 is in the original OGSR and OGSE 0693, there's probably only one left in OGSR now
if any
there's no MP-40 in vanilla
One thing that could fix the whole endless of weapons spawning, that every rookie Stalker and to a little bit of experienced one should be carrying old weapons.
rusted and dirty ones, just like in real life, having their hand into cheap guns
well stalker already does that; rookies have Makarov PM's and breach action shotguns
although some have AKS-74U's for whatever reason
and MP5s
Yes, but theres a moment where everyone just carries ak 47.
well there's a moment where you don't see rookies anymore
I'm trying to think how would it be in real life. How much people would be living around and in the zone.
and what kind of weaponry would they carry.
and i'm pretty sure that guns would be passing from hands to hands, you wouldn't be able to find one thrown somewhere.
There shouldn't be any NATO weapons.
There should be NATO weapons, only rarer and fairly expensive
Considering that the Zone is already a cesspool of crime and black markets, it makes sense that some gun runners would be happy to acquire and sell some western weapons
Being rare and considerably more expensive sounds fair, I'd just like to know how they're gonna get them imported in (x) quantities and disperse them among (x) amount of 'gun runners'.
kinda derailing from the point but I'd just like to know
Pretty much looking for a mod that remains fairly vanilla but makes the game look significantly better, maybe with some removed features returned to the game. Is OGSE for SoC a worthy play?
I know Stalker Complete makes the game way too easy and isn't a good introduction to SoC
That's what I'm looking for, which is why I chose Autumn Aurora. Halfway through the game it has bugged badly enough to halt progression.
i like anomaly so far
it's not really vanilla since it's supposed to be a sort of sequel to cop taking place in 2018, but there is a light story mode and while it has misery features it doesn't feel like artificial difficulty
it is more freeplay oriented though so
and yeah in anomaly there are nato weapons but they're rare, expensive, hard to maintain due to a lack of parts and their ammo is also very rare and usually just not available at most traders. for every round of 5.56 you have, you have like 30 5.45x39
OGSE is not a worthy play @plain crest simply because it's outdated, OGSR is its successor and is one of the best mods around
But OGSR expands the story slightly, mostly at the end
As does OGSE 0693
Amomawy is a real mess of a freeplay mod with so much internal developer fragmentation, bloat/poor optimization and obsolete mods
Thanks for the info. Did not know which version of the mod was the new one
It's just called OGSR
totally separate on moddb from OGSE
those are the two required downloads, the description contains some more optional stuff
well just one optional addon really
So one needs OGSE then OGSR?
no
OGSR is totally standalone and that's all you need
it's only two downloads due to moddb file size limits
But the link on Google disk works better
Thanks for the link. Going to give this a go when I finish CoP for the 500th time. Would be good to go back to the original with a refreshed mod to boot
I remember replaying CoP actually made me feel ill at one point
it's... not very replayable in my opinion
I mean. There's a few differences in the ending and some replayability but there's no alternate endings like in SoC. I just find the SoC storyline to be more engaging.
SoC's story is definitely much better yeah, wait till you see how replayable some mods are
OGSR is more replayable
NLC 7 is the most replayable
by far
Drabek Gety me boys Agarwal, dy droba for lago zaluu the balcony padol
And strelba such ESCI, talk in Kago s it hazzy?
I'm done with mods. AA has ruined modding for me.
Can you change difficulty mid-game on vanilla?
I did that however it's still taking me a mag to kill one bandit.
Even on Novice?
On Master. It's taking them two shots to kill me, a mag to kill them, pistols on both sides.
Judging all mods based on an old obsolete one?
playing stalker without any mods at all is rather pointless


After everyone has told me to play through once on vanilla.
once vanilla is fine of course
@finite dragon you see ivan
you shoot bandit in head
because in foot it does no damage
Center mass does no damage either.
it does damage but yeah that's vanilla for you
vannila is combat is a joke lmao
it takes 5000 rounds to kill a bandit in trash bag armor if you're aiming for the chest meanwhile u get snuck up on and u die within at most 10 bullets
Sounds like mods, to be fair
@static dagger have you seen the stalker mod that's literally Escape from Tarkov (not EFT Weapon Pack)
no but good comparison
I havent jester
I'm thinking of playing ogsr since "anowawy" as you call it is getting very boring for me
Yeah, I noticed it too
@static dagger works on my machine, one tap enemies
aim for HEAD not chest
they will bleed out probably, but wont instantly die like from headshots
there's really nothing new after you play it for around 4 hours
thio I know, it's just the fact that trash bag armored bandits can take more lead than their bodies weigh
that's freeplay mods in a nutshell, no real content
yeah I miss not having garbage objective mods
cough sgm
cough
I'll be giving ogsr a good try since I've seen you guys talk good about it here
SGM is indeed lame, CoP just has a weak mod selection
the best you're gonna get is probably Spatial Amomawy
from CoP mods
and maybe Valley of Whispers
Out of pure curiosity, are there any neat CS mods?
not really since CS is so broken that mods just end up being broken, modders tend to stay away from it
Amomawy devs are going all out though making Last Fallout for Clear Sky
;-;
I don't think it'll ever see the light of day
already got cancelled and started back up
CoP at least has mods that are impressive in one way or another, and finished mods
big mods
unfortunately I only have cop on my steam and no other stalker games at the moment
I dont plan on buying any others though
oh perfect
almost everything is standalone nowadays
hahaha I remember the good old days when I played vanilla scs for the first time and got to the flashbang bandit basement point
I thought I could avoid losing my stuff if I just dropped everything outside the basement
but while I was doing that it caused too many crashes to count
from dropping items
and the funny thing is that by the time I was about to finish clearing my inventory
one of the crashes deleted all the items I dropped off the ground from all saves
so i was quite royally screwed
good times
It's so weird to always see people complain about CS
CS only crashed once for me in all the years I've played it
If I knew how to share it with you, I'd gladly do it
yeah the save game corruption issues are massive in Limansk, Limansk Hospital (most of all) and CNPP
every time I had to play CS I basically had to do Limansk to the ending in one sitting
Weird
limansk and the swamp were imo 2 of the blandest areas to me
I dont know why
I didint like both of those maps
True
The Great Swamp is pretty empty, since it's also a starting map. A tutorial, of sorts
And Limansk was made as a challenge, to pass through
Limansk has so much wasted potential
a city map that's just used as a corridor shooter
and those space anomalies you're so terrified of from past conversations are harmless
they just teleport you back
and are easy to avoid
Yeah
GSC just too far too little risks with CS and CoP
and arguably even SoC
(I say arguably because the first game in a new IP is bound to play it safe usually)
Yeah, Limansk is a pretty neat location. It's too bad it's so empty, such a wasted potential
I think they did well with how and where enemies were put though
indeed
I can't wait to see how Limansk is used in NLC
Even the local lore of the location isn't logical
Clear Sky lowers bridge
Freedom and Duty were there first
Heh
I like how the insta kill water is still there on pretty much every mod that has red forest in it
Sadly, there's a lot of scrapped material between the Deserted Hospital and the CNPP
I remember having to fight the heli at the hospital with weapons I could find off of the monolith because I rran out of ammo midway, and even in the end I had to shoot it with a makarov
Yeah
So am I to assume OGSR download process is the same aa ZRP?
Wait, does ZRP fix bullet damage?
yes probably
although anomaly got quite boring, I'm quite interested in the unisc (or whatever it was called) faction
I visited the clear sky base today and there was some quite interesting flavor text there regarding the aftermath of the ending of SCS
so i imagine unisc would be the same
oh dang
ogsr is real nice huh
I will go look at the mod page real quick
f
the moddb pages are just download pages
I asked them if we could make a mod page for it
and they gave a really hard NO.
they don't want gweilos to have it
is it the 0.6.9.3 version?
no it's not OGSE
ah
boredgunner 4hours ago
If you think it's too hard on novice mode (which is equal to vanilla's stalker mode) then you should probably drop the entire series since almost every mod is harder than this one lol. Sounds like shooters in general are not for you. You must just stand out in the open, not moving and out of cover, trying to shoot guys.
hahhaha nice
I mean seriously
I wasn't using hyperbole or anything
I think shooters aren't for him
yes
Yeah, I can relate with him
play master
he's complaining about NOVICE mode
kek
enemy AI hit rate on novice in OGSR is equal to their hit rate in stalker in vanilla
and you'll never have any shortage of supplies in OGSR...
awesome
so is the file in the link all I need to download? or are there a couple patches too?
the database files are needed, in the expanded description
optional TAZ sounds is recommended
nothing else
I see, thanks jester
Master difficulty in vanilla is sad. I was never short of supplies in AA. I had plenty of everything and roughly $100k.
NLC difficulty is real difficulty
hmm does TAZ add that? I'm not even sure
NLC is complete it's just the hand translation is not
I'm just putting it out there that it has the best designed difficulty
it is difficult no matter the difficulty setting, but never artificially difficult
I watched an OGSR vid that I'm sure mentioned TAZ and bullet crack.
"- Rebalanced the entire mod. Weapon/ammo performance is as realistic as possible, the economy is slightly less forgiving but nothing like Misery. Yes, dreaded "realism", but actual realism unlike mods like Misery, based on my experience with and knowledge about firearms since unlike most modder kiddies I actually have experience."
damn jester hahah i love it
as you can see I don't like Misery
What's that a description of?
OGSR
Hi all, I just set up the Dead Air mod, but it doesnt open in full -screen window. It gives me an error msg whn I try to apply the full screen mode. Anyone can suggest a fix?
thank you
no one here? ok
Yup
wow a ghost from 1986!

what are you doing here?!
April 26, 1986 The Chernobyl disaster was a nuclear accident that occurred on 26 April 1986 at the No. 4 nuclear reactor in the Chernobyl Nuclear Power Plant, near the city of Pripyat in the north of the Ukrainian SSR.
my dream is to visit chernobyl and explore it
hopefully when im 18
I am here to roam the Zone forever and serve as a reminder to every passing Stalker that the Zone is never safe. Not then and not now.
hmmmm ok
but dont worry im just a travelling merchant i have a loyal guard dog an Ak-47 silencer extended clip 4x scope
and on my second is a dragunov 8x scope silenced extended clip
One's experience in the Zone is forged by the actions one takes in this unearthly local.
and all of them are brand new and camouflaged
just cost me a few rare element i found in circus anomaly
surprise papers check
So I was reading previous messages on here, about how it takes so much rounds to shoot the torso to do damage
It’s as if no one tap fires to the head where if you’re using AP ammo you’ll take them down relatively faster, actually much faster.
If you’re gonna go Rambo and run mags through them, you surely aren’t taking your time and wasting so much ammo
Tap fire to the head is the way to go
^
Once they're aware of your presence, and responding, it's not a simple as double-tapping them. Factor in the inaccuracy of firearms in this game, modded or not, and you might as well be firing the mini gun in Fagnite: Butthole Royale.
Ironsights are pretty accurate
And you're pretty bulletspongey yourself. If it really bothers you that much just install a damage modifier
playing through COP
Also, booze
you're using automatic fire arent you.
Also, how far into the game do I need to go to get NVG
Because I'm in the second area, and I still dont have night vision
@grand stratus you can get a helmet from hawaiian or owl and upgrade it if you have the tools for it
I cant remember the name let me finish what I was typing
I also need to find tools for the guy in the second zone
The tactical helmet @grand stratus
yeah I dont think thats available yet
both tool sets are in that one train with the electric poltergist on the bridge near Yanov and ecologist bunker
So, that's a poltergeist
idk idk hold up
I understand the guns may not be as accurate as new players expect them to be
(Not saying you're new, but when first playing, the omnidirectional bullet travel isn't what people expect)
Try checking your weapons condition to start, by the time the green light is on, you mine aswell throw the
gun away unless you look to repair or it's a unique, of coarse, thats what I do if it's just a ditch gun to me(beginning is usually where it happens).
2nd, (exclusive to CoP) there are mods to upgrade the accuracy of the weapon
3rd,Tap fire enemies at the head, the torso is like a bullet sponge to them, especially shotguns.
Like I said, AP+Tap fire is all it takes and 2 shots and they're going down(DEPENDS ON THE CALIBER and if you land the shots on them of coarse)
4th, I'd assume since you're sneaking on them, not sure of your distance among enemies, but hugging
and peaking walls are A MUST for all combat situations, Stalker isn't a game to go rambo and gun your
way through like other FPS games intend on you doing in situations.
You should be peaking and getting a glimpse at what you're getting into, just tap E/Q and don't hold it, they'll notice you eventually if you do that.
As common as ammos types can be, saving ammo would be best(especially AP due to being less common and more expensive)
for enemies of high damage tolerance(Exo, military, pseudogiants, Chimera's,ETC)
@finite dragon
Automatic fire spray has a lot of recoil
Unloading a mag wildly at best only really works at close range
Like how it would be in an actual combat scenario likely
The vertical recoil eventually cuts off if you hold your mouse down for the duration of when its still going up
@runic pike Dead Air crashes a lot. Make sure you run in administrator mode or else it crash any time you change settings. Dead Air is still beta so expect crashes. I don't know how to get it in fullscreen mode. I just turn up resolution of windowed mode
I also found that you can't lower resolution once you upped it. It's one of those weird things that obviously isn't working properly.
I only ever utilize semi-auto.
@plain crest thanks for the answer mate! I ll try that. Do you know if Lost Alpha has the same issues?
Pretty sure there's memory problems with big mods unless they use a unique engine. CoP for instance crashes a lot if you add a bunch of addons to it. Haven't tried Lost Alpha but I assume it's more stable than Dead Air atm
I like the concept of Dead Air. It's a more challenging free roam sort of thing even if you are left to make up your own fun. It's not half as nonsensical as Misery too
hmm, ok...
uninstall it
i didnt do the story with Strelok
i went to Agro Underground once then i couldnt leave cause of a bug
nice
Kill every single monolith in the game
any way to disable max bag space in road to the north?
Amomawy just has little to do since it's primarily an aimless freeplay mod
That's it, I'm downloading OGSR. This mod better be the mutts nuts.
OGSR cures cancer.
OGSR invented vaccines
Watching a vid of it. Is that hip firing a 12.7?
I loved AA until it broke my progress.
But it's too hard to download and install. Waaaaa! Give me instant download and install. Why do I need to download MULTIPLE filed booo give me INSTANT GRATIFICATION
Real talk. I'm seriously considering playing OGSR. Sounds like it's actually one of the better mods out there and it isn't a total meme like Misery
It's definitely better than Misery
Is it kosher to ask for technical support here? Having trouble with Lost Alpha launcher.
Not at all a problem
There's even a channel dedicated to technical problems
Saint Jester is the man you want to talk to when it comes to Mods
Ok, thankyou.

I've downloaded the main and data files, as well as the TAZ sound files.
I have yet to finish installing and starting up OGSR.
Translation from the Readme in Russian and not knowing the proper steps.
I’ll ig I’m lazy idk.
like I said use the instructions on its moddb page
Alright
Greetings
Hmm
let's all agree, listening to russian doomer music and playing S.T.A.L.K.E.R
is the best thing
I prefer listening to stalker itself
Used to have an addon where I could listen to a number of music while playing. I found quickly that it can easily ruin the immersion and also lead me unknowingly into danger
If you want a real doomer experience. Go out at night and find a run down warehouse or old railway or building and go squat there for a night with some vodka and music
Where I am from there's tons of old places like that also within the woods. Gotta love abandoned Welsh iron refineries and mines just scattered around the place
We have so many dissued quarries it's mad
(Don't actually do anything illegal or break into places that can be dangerous.)
Alternatively just play Stalker. It has the right amount of soviet era depression bleeding into your senses without going overboard
You think Surf Music would be big in the Zone?
I honestly doubt it, since surfing music is more western, whilst the Zone is eastern, including it's inhabitants
how much you know about surf music?
there was quite a period in russia when surf and instrumental rock was very popular
infact some very big russian surf bands for example like Messur chups which is a bunch of other russian surf bands such as vamprella
I don't know a lot of Eastern history, so yeah
I guess there could be a chance then
while not surf, they do have some surf tunes, check out Igor and the red elvises
russian band, they do alot of traditional stuff aswell
remember how there was supposed to be a stalker show
Yes
At least we have pilot episode
where
It's in the site, check Stalker site, not 2
where srnd photos?
At least we have pilot episode
It was never actually released
I think there were some short sequences teased back in 2010-2011, but they looked really bad honestly
Like some kind of typical TV low-budged sci-fi
Which it essentially was
Like 12 Monkeys?
So, GSC and Sergiy Grigorovich personally were not happy about it and cancelled it for good. And I honestly don't regret it a bit, cause it would had sucked anyways
@finite dragon
Much worse I believe
At least we have Chernobyl
In case you're interested, I've managed to find a trailer for cancelled series. It's unofficial re-upload so naturally it has piss-poor quality. But I believe it's impossible to find something better.
https://www.youtube.com/watch?v=w8q8i6-Wn60&feature=emb_logo
Its on russian ofc
It requires flash player though.
Ah yea
Well what do you expect huh, it's 2011 stuff after all
But anyways, stalker series surely looked promising, but it was obvious from the get-go that they do not possess nearly enough budget to make it worthwhile
what was the budget of soc
Ok, here's better version with english subtitles
https://www.youtube.com/watch?v=N9iN3TPCmxk
@cerulean bolt
Who know's
But I don't think it was that high, especially by modern standarts
2010-2011 were quite interesting years for stalker's franchise
GSC were trying essentially everything they could touch
TV series, apparel, printed magazine, even a web-browser game
None of these come to fruition
2012
2021
dont you guys get it
stalker 2 was meant to come out 2012
so soc was meant to come out in 2070
thus proving stalker 2 is a prequel
and that women in the zone were driven to extinction
am i the only one that rarely uses auto fire
i prefer to tap in head instead
t. beat vanilla, zrp, srp soc and cs on master with ak
imagine using an ak over 5.56 of 7.62
I don’t speak inaccurate sir
ak is 7.62
5.56 sucks
i use 5.56 and brand new gun jams every few shots, terrible accuracy
ak rarely jams and is a sniper
dont fall for western merc propaganda

you must have a problem with your gun then becuase I run 5.56 and mine has never jammed and I've never cleaned it.

strelok
Hey does anyone know about any good mods for clear sky?
i just installed it yesterday lol
played CS for the first time
not like SOC at all so far
removes lots of bullbadword
looks nice and runs well, I did have to get another one to fix hud but thats no biggie
@cerulean bolt I was referring to BR ammo, not low-end standard vodka and gopnik ak ammo
yea yea yea
And the ak’s in stalker take 5.45 hur dur
Hi, everyone!
I was playing SoC a bit, and i was thinking that it would've been great if you could drop a backpack with your inventory whenever you needed it.
i already suggested it
I bet there're already mods with that option.
Also, does anyone knows where i can get a silencer for my AK in places like Cordon, Garbage, Dark Valley and the Bar?
Vanilla doesn't have silencers accesories?
Oh no... I'll have to make some noise anyway then.
i would lovvvvvve to see a trailer for the new game idk if its 144p
I was playing SoC a bit, and i was thinking that it would've been great if you could drop a backpack with your inventory whenever you needed it.
Like NLC 7
as soon as they translate it i'll try the NLC 7.
Is it there a way to sneak into the Bandits camp in Dark Valley to take the key? without getting noticed.
I find it quite hard taking down the tower guards without a silencer.
get mad and become an issue?
I just really hate going Rambo in games. But i guess i don't have other way.
i wish the silenced pistol was a bit more precise, but it goes all over the places.
same with the AK at distances, with the scope. is a mess.
Its an assault rifle, not a marksman rifle
i had one bandit in those high coats, at around 6 to 10 meters away, aimed to the head, went to the shoulder...
@primal geyser Your actions shape your experience in the Zone. Be mindful of this. Look at the irregularities of the Zone so you can prevent them from increasing.
Sir, Yes, sir!
You can choose which battles you want to fight or not. Don't be ashamed of running away. It could save you ammo and medkits
I was pretty vague with the first tip, but it's kinda spoilers to just say it directly
🤷
Yes, sir! Question are bandits disposable for killing mutants?
Bandits will always be Neutral. If you want to fight them, then you can
Which title are you guys talking about?
CoP
Oh cool.
in SoC it seems really difficult to keep them neutral.
the moment you step in in the cordon you have to put them all down.
Yeah
But still enjoying the hell out of the game, i've witnessed the ways of nature in the Dark Valley, two mutated pigs fighting of a Pseudo Dog.
The Pseudo dogs went down not without taking one of those pigs with him, an leaving the other with a limp.
Fighting each other at day, joining up with each other at night to hunt for human flesh

i have to admit, the pseudo dog died by my hand, out of the blue he decided to charge at me.
It was in self-defense
@primal geyser start on master difficulty since the overall game is easy as can be.
2. Go collect artifacts till you get around 75k
3.go to nimble and place an order for an exo-skeleton armor
4.upgrade the suit to run 4 artifact containers
5. Run Firefly+X2 Bubbled+Flame
6. Walk the zone in peace
Yep, i try to leave everyone in peace, as soon as they present a threat to me i take them down.
No ones gonna pic a fight with an exo unless you’re dumb<
I really like walking slowly around the blind dogs.
Yeah, they're just territorial
As long as you stay out of their territory and respect their "home", everything should be fine
In CS you have to give them all your money to pass anywhere so verbal agreements are a negative
Wait @pseudo rivet when did you choose monolith role?
yea blind dogs base is in dark valley for clear sky
Ohhhhh
You have so many tags
Why not just go be a GSC dev or some thing
Go write us a nice story for S2 lol
and i get mauled by a """"Dog""""" that i cant see (my fault tbh)
but i did it for a mission ofc
@primal geyser did you see the proper steps I posted for you?
Also what difficulty are you on
JANNNNNNNNIEEEEEEEEEEEEEEEEESSS
Yeah, I'm slowly working my way up to GSC dev
@primal geyser Sorry man, but I'm afraid you can't swear on this server. I'll delete the post with the swear
🤷
So, i've found this Guitar and Hand Radio in the Dark valley.
Apparently it doesn't has any functionality, the F do i do with this?
Can i say F?
@clever verge
Nothing, they serve no purpose and have no functionality
Since i kinda suck, how do i find artifax? i have found some anomalies, but how do i get the artifax?

These are just leftovers from old stalker concepts, I think
Well, guitar could be just a technical item, but a hand radio is certainly more like stuff from oblivion lost which had more realistic approach
@primal geyser
Depends on what game you play. If it is Shadow of Chernobyl - they're just laying around on the ground, nothing special. If it is Clear Sky or Call of Pripyat - you have to have a detector, because otherwise they're invisible
Yeah somehowa DETECTOR makes invisible things appear
press O to pull it out
^ life advice
and the more frequent it gets, thats how close you can tell you are
@shrewd dagger
something you have to learn the hard way huh
its 10pm Gn everyone
gn
I actually read it as just "pull out" but oh well

@shrewd dagger Generators was cut content right?
yeah
Oh, so those items are just like me!
You can also find undrinkable vodka somewhere at bandits base in the dark valley
Unless in was patched 
Yep i've found some of those, even in Cordon.
What's the most hated area in SoC for you guys?
Final levels, at least for me. It pains me to see how much potential was lost for Pripyat and Radar just because they were made "fps-only" kind of levels
Call of Pripyat does a much better job with Pripyat level, giving us good purpose to free-roam it
Also, the very final level of the game, inside the nuclear plant itself
Not because I hate the level itself, but rather gameplay on it
If you play master difficulty in just becomes an alley of one-shots
You have access to the NPP in both CS and CoP?
not even explore the outside of it?

