TypeError: can't multiply sequence by non-int of type 'pygame.math.Vector2'
def get_layer_array(self):
sprite_sheet = pg.image.load(self.attrs['path']).convert_alpha()
sprite_sheet = pg.transform.scale(sprite_sheet, vec2(sprite_sheet.get_size()) * self.attrs['scale'])
sheet_width = sprite_sheet.get_width()
sheet_height = sprite_sheet.get_height()
sprite_height = sheet_height // self.attrs['layers']
sheet_height = sprite_height * self.attrs['layers']
layer_array = []
for y in range(0, sheet_height, sprite_height):
sprite = sprite_sheet.subsurface((0, y, sheet_height, sprite_height))
layer_array.append(sprite)
return layer_array[::-1]```