#Leaderboard for Clash

6 messages · Page 1 of 1 (latest)

graceful axle
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There is a leaderboard for Dungeons, I think it would be a good idea to have a separate leaderboard for Clash. Say the captain needs to play 20 matches before they show up on the leaderboard. Then once they hit that benchmark, the Leaderboard is ordered by win percentage, showing total wins and loses for that Clash event.

jovial maple
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I think it would be better without a leaderboard.
Players will flock to the captain with the highest win rate on the leaderboard, potentially widening the power gap even further.
Even with systems like unit power limits and mercenaries.

hearty shuttle
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Yeah I dont agree with adding a leaderboard. We already have people with mixed feelings on the dungeons leaderboard this would just make things worse between captains. I know I personally sometimes am ready to give up trying to atleast be on the bottom of the leaderboard for dungeons and as a small captain sometimes not being able to get on the leaderboard messes with my self confidence so i prefer we leave it with just dungeons having a leaderboard.

thorny topaz
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They used to have one in old school versus. I think all it really did though was list any captain who had at least 30 wins and then sorted them by a win percentage, but with a 50 win cap.

I don't think we have enough captains now who play, let alone having enough captains hit that 30 win floor.

minor oracle
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From a purely viewer side, the most I encountered in the past few month's clashes were 9 captains active at once.... and I am not entirely sure if matchmaking is always balanced. That a captain can't fill that just went online (or just started offline for that matter), no question on that. But I feel like there are too much occurrences of big vs small army to call that leaderboard a proper presentation of captain's skill and viewers efforts to support them.

quasi vine
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Honestly, at this point, Leaderboards seem to cause more problems than pineapple on pizza… …and busters. buster