I would like a way to lay block markers on the enemy zone during PvP, some players prevent the spell from being placed by misplacing spies and hitting 100% before the spell can be placed. This causes an uncomfortable ban situation that could be avoided if we could control where the spies can be placed either on the ally or the enemy zone.
The other thing is that I noticed is that some games mechanics only trigger after 0.100 seconds of battle start, one such mechanic is the one preventing the spy from being attacked by the enemy when a player places the it in the middle of the enemy zone.
I don't think this is intentional, I would like to know if it's possible to ensure that this doesn't happen and that at least the spy is safe from enemy attacks on battle start because as it is right the spy is a huge nuisance with the consequence being unnecessary bans.