#Units AI request

3 messages · Page 1 of 1 (latest)

cyan condor
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may i request future changes for some AI to make them abit more useful?
Saint AI should be priority Melee units first > Ranged > Support > Assassin > Idle for Armored
Flag Bearer AI perhaps should be priority mix of Melee/ Ranged (if Flag is already buffed a group of units, make different Flag look for another Group) > Armored/Assasin/Support
Healer/Fairy AI willingly to run across the map trying to heal other low HP units, causing deformation.... i'd to split team to get a more efficiency fights. a bit of touch on those AI would be lovely!
Turn off Collision for Buster AI!!!

keen sluice
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and stop making rogues only run straight for treasures. maybe make a new unit type of "looter" or some such?

cyan condor