#dungeon
1 messages · Page 9 of 1
yeah i think its a cool idea too, i thought you were ignoring my part about the healing being tough and us needing a stronger heal system, mb for misunderstanding
Yes, you're talking to a titan expert, you don't need to show me, but TY!
Charging times!
the point was never win or lose, it was how many titans lost tho
No, in current AoC, our teams also don't have too much of healing, so.
iyari+araji+solaris only has the light totem, meaning it will fall
I never agreed with your team. 🙂
yeah, which is why i dislike our current aoc, the fluffy teams dont allow us to heal at ALL half the time, all healing is rng from ressurection
but i see your point
i personally use a dorian team most times for this reason
fluffy-electra-GOD
The current best PVP titan team is: Rigel, Brustar, Tenebris, Mort, Solaris.
Like, I said: a F2P team: Moloch, Araji, Ignis, Solaris, Tenebris, can beat ANY other team.
ANY!
The thing with those 3 light and 2 dark, is that it is very costly!
And such a team, would beat any 3 D and 2 L, or vice versa.
ANY!
Moloch, Araji, Ignis, Tenebis, Solaris can beat any team: NP, except for Rigel and Brustar combination.
how do you play it?
isn't there some manual trick?
How did I play what? I sometimes pick Fire or Earth, ?I sometimes pick not to get Fire tanks into mixed floors.
And I sometimes play half auto, yes.
Does that answer your question, or do you need more information?
sorry, i meant do you just play that team auto?
or is there some kind of "trick" involved
Are we talking about PVE or about PVP here RN, cuz in PVP, it's very obvious, the fire totem and Araji's ultimate are gonna charge very fast, before a light totem can charge...
Then they make quick work of light and dark teams.
The ONLY exeption being Rigel, Brustar, Solaris, Mort, Tenebris.
There's no tricks involved, it's all about charging time of ultimates and totems.
It's not mambo jambo or sorcery, just normal things.
This team just won on offense also, just saying:
Best F2P team ever!
Sure, Rigel, Brustar, Mort, Tenebris, Solaris is probably the best defense teams around, but I just beat it with a F2P team.
IDK...
Spending on light or dark, will ONLY help you if you pick: Rigel, Brustar, Mort, Tenebris, Solaris.
In any other case, the F2P team: Moloch, Araji, Ignis, Tenebris, Solaris, will beat you.
(Titan expert at work.)
<@&729965095974731787>
What rank does it reach on auto please?
IDK, is this what you mean?
Yes, thank you 🙂 My moloch-iyari-araji-solaris-ignis ranks 2k-3k on auto, so I wanted a comparison point
But mine has two maxed totems, so your team is indeed a very good suggestion for f2p
Yes, it was only a comparison for that.
However, it would win against that team:
https://www.hero-wars.com?replay_id=1773244770511576019
That is simply because the Light totem hasn't charged yet, so it does nothing against this team.
wait what thats actualy a good defence team?
This is the best team after any D+L combination, and can even beat some D+L.
2 max hit - one mixed and one earth. Only fire remains now. Should reach that by end of month.
Generally, PVP aside, is it better to make fire/earth the stronger color for easier dungeon runs?
Coz your stronger color will appear less right? And water being weaker, can appear more and prolong the run. Makes sense?
If yes, which is better, fire or earth being strongest?
Depending on your totems and your titan levels, Fire tends to die sooner at a later stage, Earth tends to die sooner at an earlier stage, because the enemy will always have a higher level than your titans, so, from lvl 90+ it becomes easier.
Basically your best weapon when doing Earth is your totem (then Eden), you want it 3 star at least, for what I am saying.
For Fire you don't necessarily "need" a totem in dungeons, because Araji deals with the enemy himself.
So basically depending where you are in the game: I would say Fire is easier to maintain in the beginning, later Earth.
Water is much better for dungeon...Also cheapest to max.
He was asking about Fire vs Earth though.
@void ermine
My Fire is the highest, then Water, then Earth, so based on one month of tracking all rooms we would get, this was the outcome, so there is no direct link between your highest team and what element you would get.
And yeah, ofc one element comes around more if you prioritize it, I am well aware, should someone wanna make a BS comment about it...
My priority system has now changed to Water/ Mixed, Earth, Fire btw, cuz my Earth is easier to maintain now for me.
Indeed, no link between your strongest team and room proc rate. And whatever team you choose on the 5th room you get twice in the 3 titan rooms afterwards. Not sure if it affects the whole run though. But it does until the next checkpoint.
On the other hand, if you prioritize say water, you end up getting less and less water rooms. I've always picked water even over mixed unless I got a tank about to die, and for 2 weeks now i'm getting 1 water maximum every 5 titan rooms.
It's RNG though. The testing done was more than a month straight. I don't get what you mean by choose the 5th room, you get twice in the 3 titans rooms afterwards: could you elaborate please? And are you playing the web version?
And all this information is based off of YOUR results. Get the community's results before you start spewing misinfo
Don't mind me saying that I lolled.
The context you replied to clearly states, it is based on the priority system that one chooses, and I did even mention that.
So, who's the clown here? YOU ARE! 😛
Off of YOUR INFO. And YOUR opinions.
Insulting, huh?
Glad to know what your resort to when disagreed with
Glad to know you're just a troll. Adios.
Likewise! And it was not me that started with clown emotes, clown. Plus I have done research and made a guide even, not you, so look into the mirror and see who the troll is here, cuz it's not me.
You're not adding anything here.
I'm talking about web. The rooms are steup like : HTHH(T)HTTHT. That (T) right there, if you choose an element, you get it twice in the next 3 rooms. If you choose mixed, you get a choice of 2 elements on the next room, and whichever you pick you get on the 8th room. So all and all, whatever you pick on the 5th room (2nd titan room), you get twice again until the checkpoint.
That's very interesting, are you sure about this?
It's been the same pattern for me, I'm at 10k. You can test it out maybe it changes deeper in the dungeon.
Cuz wouldn't the percentages of what we get be much different then?
I suppose they would...
That's what I thought, but the neext day when I pick fire as my 3 last rooms, I start getting water in every 2nd room.
It's like the game balances itself. The only unbalanced thing I find is the number of mixed rooms which stays way higher than elemental rooms (2 out of 3 choice titan rooms). Then again it's always manageable.
Then that doesn't make much sense, does it?
That kinda contradicts itself in a way.
Also, with extensive testing for more than a month, then these percentages would be much different than this:
Which brings us to a total average of F 25.6% (497) W 33,8% (651) E 19.7% (382) M 21.1% (409)
IDK.
Interesting hypothesis though.
Well so far I'm trying to push so I get water > mixed > fire > earth. The choices actually help, but you can only push so far as the next day you get many opposite rooms to whatever you chose the day prior. I'm trying to stay ahead by balancing out my dungeon titans. But at a certain point I guess my fire team will become a problem.
Like I said, earlier, Fire will become more of a problem later than Earth, that's because Fire is more offensive than defensive.
You want mixed floors to heal them, and then always prioritise healing your Fire than than your Earth tank, that is when all titans are 90+ avg, and your Earth totem is 3 star.
The solution I found so far is taking call of the elements on fire totem, I haven't been lucky to get it high but it helps. I put on asherona, then araji as tanks, then I start taking moloch in fire rooms. Keeping asherona and araji's energy high works well, and I only heal up moloch. I dunno if it will work long term but so far it does.
honestly at low levels, ive found that it pays to field a low level team with a strong tank/dd, as for a really long time you can one-shot earth rooms, which are the painful ones usually
terrible long term solution but helps
My priority system has changed to Mixed, Water, Earth, Fire now, unless you have nothing to heal ofc. but also: on mixed floors be careful if you face Eden and Araji together, you may want to go off auto, and not let Hyperion's 2nd ultimate go off, but the second heal of your Water totem.
I'm scared of earth actually, so far angus can clear out without taking any damage (if sigurd is there) or little damage (if it's nova/hyperion/mairi). When it stops being the case imma need that totem up for sure.
Yeah eden and araji are a pain. I'm always careful.
im assuming your rooms are not maxed yet?
Yes, for 2 reasons, your Earth is not developped that much yet, and the enemy can have up to 10 to 35!!! even more levels, later it will change, 2nd reason, you are not past floor 13k yet, then everything changes.
Not yet yeah 😄
interesting, a maxed eden should still be able to take out the other team if angus can
unless your eden is weak ofc
I am guessing your Earth totem is not 3 star yet either, is it? If it is, it becomes easier to maintain your Earth team, because when reflecting damage, they literally take no damage themselves.
My eden is weak and I need to practice that ult timing since depending on that, sometimes it "misses" the back titans.
1 star. So yeah.
Later Fire becomes more difficult to maintain, trust me.
You don't manual Earth rooms, too much effort.
Actually I am gonna add some more vital information to this in order to help you all: DON'T level up titans you are not gonna use in PVP, keep them low, because the enemy scales with you....
Absolutely no need to level them up, plus you can use your titan potions better elsewhere anyway.
What is considered the must have titans are in the guide btw.
back or front titans lol, ive never had it miss the back titans before, its always siguard that gets missed
then again i am far from an experienced dungeon player, 99% of my battles these days are fought with divination cards
dont think ive gone over 1000 titanite for over a year probably, too boring for me xd
You might be right, I just woke up, on the other hand if they're not all dead it's a problem xD
The only thing we don't auto is when Sigurd or Nova are fully charged, we wanna auto when the enemy has stopped moving, OR in mixed rooms when you use Sigurd, Nova (not Mairi, no), Tidus, Hyperion, plus the one you want to heal when facing Eden and Araji, then you don't want Hyperion's 2nd ult to go off, but you want that 2nd heal from your Water totem.
I suffered for a long time in TOE until last 2 titan upgrades when I stopped boosting L/D for TOP points 😛
Are you in stage 7?
Yeah for a couple of weeks I even manage to take out 5-6 opponents in 7. Before I used to stop at 1 or 4 or 5
Nice.
this is both true and false, the enemy (in ToE i assume) does scale with your total titan power which is a GIANT pain, but also... theres just so many pvp teams worth building for titans, like fire is best on offense in most cases, earth is needed for defense on GoN (at least for me, my guild has a lack of earth mains), and ofc water is useful in some cases, especially with tydus now..... honestly once you max one team, its best to just go ahead and max another team rather than crossing your fingers and hoping to get a good rng so you win ToE, but just my opinion
of course theres those people with lvl 130 abs star totems and lvl 20 heroes in ToE who just troll too lol
Well, in ToE Rigel Iyari, Solaris, Brustar, Tenebris are your best defense teams, but yeah, those totems cost a lot, what I have said here before: Moloch, Ignis, Araji, Solaris, Tenebris, is a very good team after that, it will defeat anything apart from that team, and is way less costly.
really? i was under the impression that e+l was the best right now
The worst are full 130 titans with 6* totems and 450-500k power. Which means 0 artifacts.
I wouldn't know, cuz that would still be expensive, haha!
No, the combination of D+L which I mentioned are always the ones.
yeah, its always those whales who decide to develop their last totem but never upgrade the titans for some weird reason, it doesnt even help in ToE because if you set that as your defense you lose so many battles then and never win
@wintry lintel I didn't say stop after your first team, I said, do not level up titans you are not gonna use for PVP, it helps your dungeons.
Pity your guild doesn't have many Earth teams btw. Also, I have tested and found out that Sigurd, Tidus, Avalon, Verdoc, Eden, does better on defense than full Earth, it's also in the guide btw.
I use that team as my 2nd team in CoW.
And yeah: Moloch, Ignis (attack boost), Araji, Solaris, Tenebris are gonna get you very far in ToE, and they are way less costly than having to max both D+L totems, that's for whales basically.
I spend, sure, I will not deny that, but I am not a whale.
And when are you coming with your results and information? You aren't, nor will you. You're just spewing on someone that actually did testing a lot, and you're saying that I am spewing, doesn't look good on you.
Thx for reply mate!
Had a quick look despite TLDR, wondering if below's really true??
- "MOST common mistake the average player makes....have their tank the highest level":::::::: this kinda oppose to pinned post by @valid quest which says to strengthen super titan & tank first
- "Water: (elemental) Last Flash / (primal) Call of Elements":::::::::: really? last flash on sigurd with defending skills seems useless, and with water's heal, kinda reject the purpose of call of elements
Last flash is only for nova tank in clash of worlds. Pretty much pointless everywhere else. Primal is usually pulse for the healing as well lol
Last Flash on fire team's Moloch seems to be quite useful too
Absolutely.
That's a must for fire team. Unless you already have flash on light totem ofc.
flash on light? but rigel just use shield🤔
It's for earth+light.
The supertitan first, cuz they do the most damage, then the other DPS, then the tank. You can easily have them 10-20 levels apart. Later you max them ofc, but for starters: super titan > DPS > tank.
aint those super titans usually the dps?
No, the distinction is made between normal DPS and super titans usually.
It's just how they are being called.
A super titan is a DPS, yes, but not all DPS is a super titan, like that.
Why so low?
Many year leave game and i want focus on my study
Ender is legendary man
And you are with the Olympus!?
Yes but no main
Still nice!
Ender in this Tuesday successful going to 1m level dungeon
Crazy
Many times to focus on dungeons,4 year 5 month
Ender is my guild members
Cool
Main let me say is very hard
Is it around 600 floors a day for 4 years and 5 months? Dedication
How far is he from the trillion gold mark? 🙂
Should rename to Ender Musk
Ender is my guild members use 4 year 5 months successful do it to 1m level
probably had more before the damnation debuff was introduced
is it normal to encounter 4 titans in an element node? I could have sworn it was always 3, unless I reached a certain point that made it 4
Yeah it is normal and will never change back
By the way, it's not on the server at the moment.
Hello titan people. So it seems I have a bit of a situation : I maxed my mixed rooms a few days ago, and the problem is with my tank taking massivee damage. I mainly pick sigurd (120, with 120 6crown and 125 6seal). Although he's not maxed, he still takes a lotta damage. I gotta cancel some fights once or twice, which somewhat breaks my grinding.
So my question is : should I invest in say rigel, or a stronger angus (I don't have earth totem so it could be worse) ?
And what do you think is a good 4 titan combo to clear mixed rooms with enough leeway to keep energy and heal up ? i find solaris + 3W decent, depends on the team ofc.
PS : Eden's damage what the what ? 🤬
is the issue that siguard dies before the water totem activates?
or is it that the totem doesnt heal siguard enough
I run sigurd nova (to stun eden - may take some rng retries with edens pull) tidus hyperion + who needs to be healed
Yeah well by the time it activates sigurd's like 10% hp and vulcan / araji / eden or whatever is already charged up.
It's a 5* / lvl79 totem though, i'm working on maxing it, might drop emmies on it next Ttop.
Although it heals quite well already.
Okay nice, I've used it a couple of times and it works well so far, thank you for the confirmation ❤️
This is hella lot of gold!
Bread crumbs compared to the amount of time syphoned by the dungeon 👺
peanuts... and you do not need gold anymore... you know it 😉
Once alecto's here, if she doesn't focus eden in the mixed rooms i'm gonna be so sad.
Nova helps against Eden.
I think that’s total rubbish. You spend about four hours on it, only for it to turn into such a fail—and then you even end up outbidding yourself.
imagine if elarite have totem, can be used with any element and support grant vampirism
I belive first elarite titan was mixed element, elarite / fire. It might be that we don't have to buy another totem.
Actually my mixed room situation got way better very fast, just maxed sigurd and my water totem, did big boosts on the other 2 tanks. Somehow mixed rooms are a joke now.
that is for alliance because titans don't have totem there
Just some wishful thinking. We've been getting 2 big bad news every couple of weeks since december. Something must be normal at a certain point
would be better if there is no totem, but don't expect them to be elemental exclusive, maybe a passive for elemental synergy and be usable on any door on dungeon
???
you want to know what this effect is?
is dungeon damnation, there is a healing debuff after 40 floors
- Doors/Rooms 1-399 (40 floors): debuff 0%
- Doors/Rooms 400-499 (50 floors): debuff 10%
- Doors/Rooms 500-599 (60 floors): debuff 25%
- Doors/Rooms 600-699 (70 floors): debuff 50 %
- Doors/Rooms 700-799 (80 floors): debuff 75%
- Doors/Rooms 800+ : debuff 100%
Reason: Duplicated text
they introduced it a while ago to stop infinite dungeon bots
I don't have any bots.
yes, but is what it is, people used bots to abuse the dungeon, they added the debuff
I didn't know there was a time when there wasn't a healing debuff. Now I get how some players got where they are.
Makes sense though it's not too abusive. I made 600 rooms once, took a good chunk of the day. Can't imagine why someone would grind more, and I love dungeon.
Approx. 6–8 hoursApprox. 6–8 hours