#dungeon

1 messages · Page 9 of 1

cunning rock
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I didn't specificallt say anything much about healing in an alternative AoC thing with titans, I just think it's a cool idea.

wintry lintel
wintry lintel
cunning rock
# wintry lintel

Yes, you're talking to a titan expert, you don't need to show me, but TY!

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Charging times!

wintry lintel
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the point was never win or lose, it was how many titans lost tho

cunning rock
wintry lintel
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iyari+araji+solaris only has the light totem, meaning it will fall

cunning rock
wintry lintel
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but i see your point

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i personally use a dorian team most times for this reason

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fluffy-electra-GOD

cunning rock
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The current best PVP titan team is: Rigel, Brustar, Tenebris, Mort, Solaris.

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Like, I said: a F2P team: Moloch, Araji, Ignis, Solaris, Tenebris, can beat ANY other team.

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ANY!

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The thing with those 3 light and 2 dark, is that it is very costly!

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And such a team, would beat any 3 D and 2 L, or vice versa.

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ANY!

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Moloch, Araji, Ignis, Tenebis, Solaris can beat any team: NP, except for Rigel and Brustar combination.

obtuse quest
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isn't there some manual trick?

cunning rock
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And I sometimes play half auto, yes.

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Does that answer your question, or do you need more information?

obtuse quest
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or is there some kind of "trick" involved

cunning rock
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Are we talking about PVE or about PVP here RN, cuz in PVP, it's very obvious, the fire totem and Araji's ultimate are gonna charge very fast, before a light totem can charge...

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Then they make quick work of light and dark teams.

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The ONLY exeption being Rigel, Brustar, Solaris, Mort, Tenebris.

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There's no tricks involved, it's all about charging time of ultimates and totems.

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It's not mambo jambo or sorcery, just normal things.

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This team just won on offense also, just saying:

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Best F2P team ever!

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Sure, Rigel, Brustar, Mort, Tenebris, Solaris is probably the best defense teams around, but I just beat it with a F2P team.

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IDK...

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Spending on light or dark, will ONLY help you if you pick: Rigel, Brustar, Mort, Tenebris, Solaris.

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In any other case, the F2P team: Moloch, Araji, Ignis, Tenebris, Solaris, will beat you.

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(Titan expert at work.)

clear geyser
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<@&729965095974731787>

olive ice
cunning rock
olive ice
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But mine has two maxed totems, so your team is indeed a very good suggestion for f2p

cunning rock
cunning rock
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That is simply because the Light totem hasn't charged yet, so it does nothing against this team.

timber jolt
cunning rock
worthy saddle
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2 max hit - one mixed and one earth. Only fire remains now. Should reach that by end of month.

void ermine
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Generally, PVP aside, is it better to make fire/earth the stronger color for easier dungeon runs?

Coz your stronger color will appear less right? And water being weaker, can appear more and prolong the run. Makes sense?

If yes, which is better, fire or earth being strongest?

cunning rock
# void ermine Generally, PVP aside, is it better to make fire/earth the stronger color for eas...

Depending on your totems and your titan levels, Fire tends to die sooner at a later stage, Earth tends to die sooner at an earlier stage, because the enemy will always have a higher level than your titans, so, from lvl 90+ it becomes easier.
Basically your best weapon when doing Earth is your totem (then Eden), you want it 3 star at least, for what I am saying.
For Fire you don't necessarily "need" a totem in dungeons, because Araji deals with the enemy himself.

cunning rock
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So basically depending where you are in the game: I would say Fire is easier to maintain in the beginning, later Earth.

unkempt mica
cunning rock
cunning rock
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@void ermine

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My Fire is the highest, then Water, then Earth, so based on one month of tracking all rooms we would get, this was the outcome, so there is no direct link between your highest team and what element you would get.

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And yeah, ofc one element comes around more if you prioritize it, I am well aware, should someone wanna make a BS comment about it...

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My priority system has now changed to Water/ Mixed, Earth, Fire btw, cuz my Earth is easier to maintain now for me.

heavy relic
# cunning rock And yeah, ofc one element comes around more if you prioritize it, I am well awar...

Indeed, no link between your strongest team and room proc rate. And whatever team you choose on the 5th room you get twice in the 3 titan rooms afterwards. Not sure if it affects the whole run though. But it does until the next checkpoint.
On the other hand, if you prioritize say water, you end up getting less and less water rooms. I've always picked water even over mixed unless I got a tank about to die, and for 2 weeks now i'm getting 1 water maximum every 5 titan rooms.

cunning rock
unkempt mica
cunning rock
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The context you replied to clearly states, it is based on the priority system that one chooses, and I did even mention that.

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So, who's the clown here? YOU ARE! 😛

unkempt mica
unkempt mica
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Glad to know what your resort to when disagreed with

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Glad to know you're just a troll. Adios.

cunning rock
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You're not adding anything here.

heavy relic
cunning rock
heavy relic
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It's been the same pattern for me, I'm at 10k. You can test it out maybe it changes deeper in the dungeon.

cunning rock
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Cuz wouldn't the percentages of what we get be much different then?

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I suppose they would...

heavy relic
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It's like the game balances itself. The only unbalanced thing I find is the number of mixed rooms which stays way higher than elemental rooms (2 out of 3 choice titan rooms). Then again it's always manageable.

cunning rock
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That kinda contradicts itself in a way.

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Also, with extensive testing for more than a month, then these percentages would be much different than this:
Which brings us to a total average of F 25.6% (497) W 33,8% (651) E 19.7% (382) M 21.1% (409)

IDK.

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Interesting hypothesis though.

heavy relic
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Well so far I'm trying to push so I get water > mixed > fire > earth. The choices actually help, but you can only push so far as the next day you get many opposite rooms to whatever you chose the day prior. I'm trying to stay ahead by balancing out my dungeon titans. But at a certain point I guess my fire team will become a problem.

cunning rock
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You want mixed floors to heal them, and then always prioritise healing your Fire than than your Earth tank, that is when all titans are 90+ avg, and your Earth totem is 3 star.

heavy relic
wintry lintel
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honestly at low levels, ive found that it pays to field a low level team with a strong tank/dd, as for a really long time you can one-shot earth rooms, which are the painful ones usually

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terrible long term solution but helps

cunning rock
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My priority system has changed to Mixed, Water, Earth, Fire now, unless you have nothing to heal ofc. but also: on mixed floors be careful if you face Eden and Araji together, you may want to go off auto, and not let Hyperion's 2nd ultimate go off, but the second heal of your Water totem.

heavy relic
heavy relic
wintry lintel
cunning rock
heavy relic
wintry lintel
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interesting, a maxed eden should still be able to take out the other team if angus can

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unless your eden is weak ofc

cunning rock
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I am guessing your Earth totem is not 3 star yet either, is it? If it is, it becomes easier to maintain your Earth team, because when reflecting damage, they literally take no damage themselves.

heavy relic
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My eden is weak and I need to practice that ult timing since depending on that, sometimes it "misses" the back titans.

cunning rock
cunning rock
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Actually I am gonna add some more vital information to this in order to help you all: DON'T level up titans you are not gonna use in PVP, keep them low, because the enemy scales with you....

Absolutely no need to level them up, plus you can use your titan potions better elsewhere anyway.

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What is considered the must have titans are in the guide btw.

wintry lintel
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then again i am far from an experienced dungeon player, 99% of my battles these days are fought with divination cards

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dont think ive gone over 1000 titanite for over a year probably, too boring for me xd

heavy relic
cunning rock
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The only thing we don't auto is when Sigurd or Nova are fully charged, we wanna auto when the enemy has stopped moving, OR in mixed rooms when you use Sigurd, Nova (not Mairi, no), Tidus, Hyperion, plus the one you want to heal when facing Eden and Araji, then you don't want Hyperion's 2nd ult to go off, but you want that 2nd heal from your Water totem.

heavy relic
heavy relic
wintry lintel
# cunning rock Actually I am gonna add some more vital information to this in order to help you...

this is both true and false, the enemy (in ToE i assume) does scale with your total titan power which is a GIANT pain, but also... theres just so many pvp teams worth building for titans, like fire is best on offense in most cases, earth is needed for defense on GoN (at least for me, my guild has a lack of earth mains), and ofc water is useful in some cases, especially with tydus now..... honestly once you max one team, its best to just go ahead and max another team rather than crossing your fingers and hoping to get a good rng so you win ToE, but just my opinion

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of course theres those people with lvl 130 abs star totems and lvl 20 heroes in ToE who just troll too lol

cunning rock
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Well, in ToE Rigel Iyari, Solaris, Brustar, Tenebris are your best defense teams, but yeah, those totems cost a lot, what I have said here before: Moloch, Ignis, Araji, Solaris, Tenebris, is a very good team after that, it will defeat anything apart from that team, and is way less costly.

wintry lintel
heavy relic
cunning rock
cunning rock
wintry lintel
cunning rock
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@wintry lintel I didn't say stop after your first team, I said, do not level up titans you are not gonna use for PVP, it helps your dungeons.

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Pity your guild doesn't have many Earth teams btw. Also, I have tested and found out that Sigurd, Tidus, Avalon, Verdoc, Eden, does better on defense than full Earth, it's also in the guide btw.

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I use that team as my 2nd team in CoW.

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And yeah: Moloch, Ignis (attack boost), Araji, Solaris, Tenebris are gonna get you very far in ToE, and they are way less costly than having to max both D+L totems, that's for whales basically.

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I spend, sure, I will not deny that, but I am not a whale.

cunning rock
void ermine
# cunning rock

Thx for reply mate!

Had a quick look despite TLDR, wondering if below's really true??

  • "MOST common mistake the average player makes....have their tank the highest level":::::::: this kinda oppose to pinned post by @valid quest which says to strengthen super titan & tank first
  • "Water: (elemental) Last Flash / (primal) Call of Elements":::::::::: really? last flash on sigurd with defending skills seems useless, and with water's heal, kinda reject the purpose of call of elements
unkempt mica
void ermine
unkempt mica
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That's a must for fire team. Unless you already have flash on light totem ofc.

void ermine
unkempt mica
cunning rock
void ermine
cunning rock
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It's just how they are being called.

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A super titan is a DPS, yes, but not all DPS is a super titan, like that.

clever falcon
verbal rover
clever falcon
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Ender is legendary man

verbal rover
clever falcon
verbal rover
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Still nice!

clever falcon
verbal rover
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Crazy

clever falcon
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Ender is my guild members

verbal rover
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Cool

clever falcon
cold magnet
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Is it around 600 floors a day for 4 years and 5 months? Dedication

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How far is he from the trillion gold mark? 🙂

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Should rename to Ender Musk

clever falcon
clear geyser
frank zenith
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is it normal to encounter 4 titans in an element node? I could have sworn it was always 3, unless I reached a certain point that made it 4

olive prairie
nimble umbra
heavy relic
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Hello titan people. So it seems I have a bit of a situation : I maxed my mixed rooms a few days ago, and the problem is with my tank taking massivee damage. I mainly pick sigurd (120, with 120 6crown and 125 6seal). Although he's not maxed, he still takes a lotta damage. I gotta cancel some fights once or twice, which somewhat breaks my grinding.

So my question is : should I invest in say rigel, or a stronger angus (I don't have earth totem so it could be worse) ?
And what do you think is a good 4 titan combo to clear mixed rooms with enough leeway to keep energy and heal up ? i find solaris + 3W decent, depends on the team ofc.

PS : Eden's damage what the what ? 🤬

wintry lintel
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is the issue that siguard dies before the water totem activates?

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or is it that the totem doesnt heal siguard enough

fossil prairie
heavy relic
heavy relic
abstract turtle
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This is hella lot of gold!

quasi dragon
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Bread crumbs compared to the amount of time syphoned by the dungeon 👺

timber jolt
heavy relic
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Once alecto's here, if she doesn't focus eden in the mixed rooms i'm gonna be so sad.

stable jacinth
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I think that’s total rubbish. You spend about four hours on it, only for it to turn into such a fail—and then you even end up outbidding yourself.

clear geyser
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imagine if elarite have totem, can be used with any element and support grant vampirism

heavy relic
heavy relic
clear geyser
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that is for alliance because titans don't have totem there

heavy relic
clear geyser
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would be better if there is no totem, but don't expect them to be elemental exclusive, maybe a passive for elemental synergy and be usable on any door on dungeon

clear geyser
# stable jacinth ???

you want to know what this effect is?
is dungeon damnation, there is a healing debuff after 40 floors

  • Doors/Rooms 1-399 (40 floors): debuff 0%
  • Doors/Rooms 400-499 (50 floors): debuff 10%
  • Doors/Rooms 500-599 (60 floors): debuff 25%
  • Doors/Rooms 600-699 (70 floors): debuff 50 %
  • Doors/Rooms 700-799 (80 floors): debuff 75%
  • Doors/Rooms 800+ : debuff 100%
stable sparrowBOT
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ubc3maycwa8d has been warned

Reason: Duplicated text

clear geyser
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they introduced it a while ago to stop infinite dungeon bots

stable jacinth
clear geyser
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yes, but is what it is, people used bots to abuse the dungeon, they added the debuff

heavy relic
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Makes sense though it's not too abusive. I made 600 rooms once, took a good chunk of the day. Can't imagine why someone would grind more, and I love dungeon.

stable jacinth