So I recently graduated from Escape Studio in London and my last project as part of my studies was to put to use everything I have learned in class. So that means the full 3D Game Art pipeline from concept art to modelling in maya and Zbrush, to texturing in substance and implementing in Unreal Engine using blueprint, lumen, nanite, shaders etc...
This was definitely a difficult project that too a lot of trial and error but i'm pretty happy with it. It's definitely fun to compare it with my first 3D project one year ago when I departed on this journey!
Well, enjoy!
#My graduation project!
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