#General feedback on the key most tedious and clanky mechanics.

2 messages · Page 1 of 1 (latest)

modest kraken
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The quick patches are good and I appreciate that and I'd gladly revisit it but it needs some priority adjustments gameplay and mechanics wise for that first (outside of bugs fixing ofc). Some things are way, way too tedious.

  1. Let us put stuff back into containers. The justification from one of the devs is ridiculous, it makes no sense, at all. Not from a real kitchen's perspective, nor from a gameplay perspective as it completely breaks the fantasy and immersion of wanting to do things like a pro, neatly and cleanly. It's just bad, period.
  2. We need a way to pass the time by letting us skip to the next phase when we want. Respect the player's time, let them skip things if they want.
  3. Also important is the plating, which frankly would need to be overhauled, at the very least allow us to freely plate how we want, freely rotate (on all axises) AND place how we want and make the damn rotating function way faster by default with a mod key to make it rotate slower or faster.
modest kraken
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General feedback on the key most tedious and clanky mechanics.