#Toggle issues
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
Dunno if its just meshes or unity or the sdk but when i go into the animation it looks fine but when i go into tester they always just activate one mesh and not the other this happens for any avatar ive been doing lately
Is the sword a single model/in the same object? If it is.. I have no idea, but if it isn't, maybe you only toggled one... Or maybe if you're using a shader for the blade it's bugging out?
its just a single model