#PhysX Collision are bouncy
1 messages · Page 1 of 1 (latest)
in the first video that i sent i turn up the friction to 100, but still before the player stops it seems like to do a little bounce
Without context I don't think anyone can reply
There's not too much of context, basically we had a game that was made with unity 4, and we updated that game to unity 2020,but since unity 5, unity does not longer support non convex Colliders, so the collision are strange and bouncy
And idk really what to do about that
There are some paid asset to generate new collision, but I don't think that those will be accurate, and also I'm working on a open source project, so I can't really use paid assets
I would like to find any fix / workaround for fixing those Colliders, but I don't find anything online except for paid assets that generates new Colliders
do you have any clue @fiery nest ?
Nothing about colliders no :/
rip T-T
well teorically i can, but i should make a lot of new colliders since i have a lot of go from the old game
You can go with that then
also i don't really know too much about colliders, how i can make them, i need blender?
never did collider before xD
or at least, complex collider
It can use meshes