#Thomas097109 have you tried Animator
1 messages · Page 1 of 1 (latest)
how are you currently playing it?
seems the case
you can do a string to hash too
combine it and maybe thatll work?
you could also do something like looping through all states in the layer and caching it, then returning if a state with the same name exists if you want
whats StringToHash in?
oh
the class itself, got it
Like this?
Cant post code because of the bot, so pictures it is
yeah that should be good
try it out, im just hoping stringtohash isnt a parameter id but well see
ok, it fixed the state, but this is still spammed
thats what i thought but might as well try it out, if it works it works i guess lol
this is it
I know what the problem is
im using the same Override Controller for a couple weapons
so ID_Idle is wrong
this'll do hehe
nicee