#Cannot jump at all
1 messages · Page 1 of 1 (latest)
so isCharacterGrounded is false when it should not be?
isCharacterGrounded debug this, its probably false all the time
how would i do that?
so HandleIsGrounded does not deliver the results you need / expect ?
yes
let me try that
how do i make it so it isnt. ive been messing around with the script for a bit but i cant figure out how
Debug.Log(isCharacterGrounded);