#Mac OS Cloud Build Push to AppStoreConnect
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Perhaps this might work? #!/bin/bash echo "Uploading IPA to Appstore Connect..." #Path is "/BUILD_PATH/<ORG_ID>.<PROJECT_ID>.<BUILD_TARGET_ID>/.build/last/<BUILD_TARGET_ID>/build.pkg" path="${UNITY_PLAYER_PATH}" if xcrun altool --upload-app --type macos -f $path -u $ITUNES_USERNAME -p $ITUNES_PASSWORD ; then echo "Upload IPA to Appstore Connect finished with success" else echo "Upload IPA to Appstore Connect failed" fi