Hi, basically I have an empty object which only includes a transform component and I'm trying to rotate it 90 degrees so it can instantiate objects with a tilt.
But the rotation doesn't work for me.
The actual empty object is already in the game and I tried changing it both manually and via the code but it didn't work.
Any ideas how to rotate it?
This is the current situation, and I want the tiles to spawn correctly on the blue player stand like the black one with the 90 degree tilt.
The spawn point object is set at the top right corner of the blue player stand. (from current POV)