#Embedded tooltip
1 messages · Page 1 of 1 (latest)
whoops
let me delete the one I made lol
there
The Ultimate Unity Editor Interactive Cheatsheet is on its way…
#unity3D #indiedev #unitytutorials #unityeditor @unity3d https://t.co/HEv5l2tjjV
i saw this in your twitter and it gave me a similar idea
Yeah, but this one is quite impossible in IMGUI
i find myself dreading to follow "good practices" for writing down notes and tasks when I'm doing small projects
for big projects I just do the usual, wiki, task manager stuff, etc
but for very small projects it's just way faster to write down stuff on Trello or some notepad text file
there's a couple of assets in the Asset Store that are used for sticky notes and such
but they are all so barebones and not good
😓
Give me some links, I'm curious
One day, if you are open to it, I would gladly show you tutorial system behind the cheat sheet! 🐑
https://assetstore.unity.com/packages/tools/utilities/visual-studio-tasklist-viewer-161160
https://assetstore.unity.com/packages/tools/utilities/todo-code-todo-list-167005
https://assetstore.unity.com/packages/tools/utilities/sticky-notes-in-editor-comments-and-notes-135636
https://assetstore.unity.com/packages/tools/utilities/unote-34209
https://assetstore.unity.com/packages/tools/utilities/notes-162066
https://assetstore.unity.com/packages/tools/utilities/simple-note-74089
https://assetstore.unity.com/packages/tools/utilities/comment-to-tooltip-120659
👀
that'd be nice, maybe in the future if I ever get around to making this idea
I'd like to have a centralized way of handling notes and tasks for Unity projects
right now it's all just separated depending on your workflow. You have your game wiki, your technical documentation, your task manager and Trello stuff, your TODOs in Visual Studio or whatever IDE you use, etc etc etc
and it's quite a time sink that's just not worth for very small projects
I've had some people give me negative feedback on this idea, because it promotes bad habits. And I agree to some extent
that's one of the reasons I haven't committed to making this yet
Sounds nice to have shared and embedded notes
I really like it specially as contextual notes for designers.
Yes, if I'm a programmer in a big project, I'd have technical notes on the tech documentation for the project
but for a designer it's just so nice to get a component in the inspector and have some note on top of a field that explains the ideal usage and whatnot
or a note in the component header that has relevant information
that's why Unity has tooltips to begin with
but tooltips are iffy, i don't really like how they're implemented in Unity
Hum... I really like the idea of dynamic tooltips...
You might have got my full attention
Hum...
I suck at UITK, so I have to learn it better before jumping into this tool
but they are not really just tooltips, like in the Interactive Cheatsheet you are making
I want to give the users full text editing control and possibly attaching images
and text formatting (colors, sizes, fonts, etc)
for now it's still a little bit out of my knowledge 😅
Not that hard to do, I took me few hours to inject myself into the Inspector (I did tweet about that)
I can show you the code
What I am interested in, is the sharing feature among a team, a company, or simply the plugins community itself
An embedded Wiki
That really sounds useful
But I'm not sure if Unity allows that in the Asset Store