Very new to this. but I can actually ask a question now that isn't just "me no get how work anything aaaa"
c: big thanks to @faint wolf and @dreamy wind for what I've managed to do so far.
currently working on iterating backwards through the tiles to get the path. I need to correctly set the weight, yes?
if anyone could direct me to how I can go about setting the 'weight' properly that'd be greatly appreciated.
there was more to this, but I've managed to figure out most of it c:
what it does>
generate a grid
pick point on grid
spread outwards tile by tile checking all 4 directions, ignoring checked tiles and blocked tiles
find and identify point on grid
now I need to get the path back from it. hence I need to set the weight of each tile created, so I can count backwards to get the path. any help is appreciated. thank you.
