#rigidbody

1 messages · Page 1 of 1 (latest)

meager nymph
#

@nova wharf mind if I help you?

#
        if (Physics.Raycast(camPos.transform.position, mainCamera.transform.forward, out RaycastHit hit1, maxHighlightDistance))
        {
            if (!isGrabbed)
            {
             if(hit1.transform.gameObject.TryGetComponent(out Rigidbody newRb))                {
                    highlightedRB = newRb;
                    if (Input.GetKey(KeyCode.Q))
                    {
                        if (hit1.collider.CompareTag("Interactable"))
                        {
                            isHighlighted1 = true;
                        }
                    }
                }
            }

        }```