#Hybrid Renderer V2 - HDRP Lit DOTS Instancing
1 messages · Page 1 of 1 (latest)
Oh, I must have missed that in the docs somewhere. I will go ahead and change all the materials. Also that means I can't use the HDRP Package's DefaultHDMaterial since it has instancing disabled by default.
yeah, tbh, gpu instancing should be enabled by default anyway. there's no drawback to it
I see. Okay, I just enabled all of it, building now.
Fingers crossed
Ooff, it's giving me the same error.
wait let me check again
is it actually an error and the object doesn't get drawn?
cause i had this 'error' happen to me also a few times, but unreliable, if you've got a shadergraph, make sure to save it again
but it never actually not rendered the object. but gpu instancing should still be enabled for hybrid renderer v2
I closed unity and deleted the build folder. Gonna re open and fresh build.
I'll send you snapshot of the error if it comes up
oof, Unity crashed during build!
Reloaded, ran build. Same error. Here is screen shot
The shader is just the default HDRP/Lit that is shipped with the HDRP package.
hm...i am pretty sure that that's the internal default shader
Yeah, I'm with you. Like I said, this is a fresh project setup, didn't do any work on it. Now wondering if I should, if I can't get a build to work on defaults lol.
well that depends. check if a non-development build also crashes / opens an error. cause it might not
ok. I will test it out.
Weird. The Release build keeps LiveLink handshake timeout. I even restarted editor and tried again and it still keeps doing that.
so what does that mean? is it an error?
No, it doesn't even get to the launching state lol. Because of LiveLink. I'm gonna try to build without it and see if it will run like production...
ah, well live link is essential to dots though.
OMG, I ran the production build (without LiveLink) and it worked! NO errors
rendered all my stuff
BTW, is ECS builds compatible with NET 4x ? Or it has to be 2x?
Latest 2020.3.14
ok, should be fine then
Yeah. Well, it looks like only way I can build is with LiveLink component removed from the Build Configuration. 😦
sorry i couldn't be more help. idk. i do not have these problems