#Unity Performance (derail)

1 messages · Page 1 of 1 (latest)

compact trench
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Is your Windows installation clean? do you have a lot of stuff running in the background?

vague pier
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I just reinstalled windows a day ago

compact trench
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10 ?

vague pier
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yup

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i just found a setting in Unity

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it loads instantly now

compact trench
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in Task Manager, are you maintaining the Startup list?

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really? which one?

vague pier
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Edit > Project Settings > Editor > scroll down until you find

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this

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and enable just like I have

compact trench
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so you uncheck Reload Domain and Scene?

vague pier
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yes, they were unlocked by default for me

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I just had to turn on the main thing

compact trench
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very nice, thanks for that tip

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I do like fast iterations

vague pier
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I just tried something and if you enable reload domain it still loads

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but if you enable reload scene its still instant

vague pier
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not sure what they do tho

compact trench
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the link explains it

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I need to eat. This makes for a good read later.

vague pier
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Yea well, I just started learning Unity today so I'm not sure what those things mean😅

compact trench
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hm, in that case, try to keep it simple

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and use the beginner code channel for all it's worth

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do tutorials first

vague pier
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Which tutorials do you recommend I follow?

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currently im following Brackeys'

compact trench
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Youtube or Unity Learn
Brackeys works to a point. They help you understand a lot, and get places, but I do not prefer those videos.

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once you have mastered basic movement, jump and collisions, I would recommend Code Monkey

vague pier
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Youtube, yes. But do you recommend specific tutorial videos?

compact trench
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Jump, Movement, Health - all these will be separate scripts
So just take it one step at a time

vague pier
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Alright.

compact trench
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my journey from beginner was a bit derpy, but if I think of anything I'll let you know

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tip:

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there are several ways to script Movement

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you want to use Unity's Rigidbody physx system first, so that you don't have to script collisions (physx handles it for you)