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mild kettle
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so i will have to apply the scale?

brittle summit
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No you should avoid scaling the parent objects

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and when needing to scale the mesh of example you should have that in a separate object

mild kettle
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that dosent happen either when i look up and down

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its fixed

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scale*

mild kettle
brittle summit
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haha, in unreal there is, but why do you need to scale the player?

mild kettle
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its a box

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should they be seperate in an empty?

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i think i might have figered it out

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yes but my dude is running off

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ty