#gameobject in 2d array

1 messages · Page 1 of 1 (latest)

barren juniper
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I have a 2d array which has a gameObject assigned to it but can't seem to access it in another script

wicked valley
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When you create your gameobject from instantiation, call GetComponent<> off of that clone to access script.

void basin
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@barren juniper

barren juniper
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sorry i didnt meant to create this thread