#Help
1 messages · Page 1 of 1 (latest)
That's a picture from the web as what I'm trying to rebuild. I'm adding the meshes from prexsiting assests into the scene
Explain to me, literally step by step. How are you adding pre-existing mesh into your scene. Are you dragging the mesh from your project folder directly into the scene window or into hierarchy?
I'm doing both, but it's still being misplaced
When you say misplaced, what do you mean by that?
like not being in the correct spot as it should
I don't know if I would need to manually place it or what.
Let me try something.
ok. Also in the hiarchey, most of the items are greyed out even though they are checked off as enabled.
For me when I add prefab into the scene, it appears to be appending below the first item on the list.
Like the game object is checked at the top left right?
yes
Ok hmm is it prefab? Are there any errors when you click on them?
"greyed out"
Ooo
Go check the top
Your parent gameobject is inactive
All of those gameobject are inactive because your parent is inactive.
children follows monobehavior's parent.
Sooo, what boxes am I checking off?
Can you screenshot the top of the hierarchy?
like beginning of it?
Yes
Scroll up to the top, Where the handle bar inside the hierarchy on the right is near to the top of your application.