#Objects in Camera Cutted Off
1 messages · Page 1 of 1 (latest)
I can't see shit in that screenshot, but what is your camera near clipping plane?
Try reducing it
(It means clip vertices closer than (value) from the camera)
You can't (shouldn't) reduce clipping plane below 0 so move the camera backward along its own Z axis
3D scene window should show you the camera frustum and visualize if the camera is going through objects