#Pink Material for imported Unity Asset need help to fix it?

1 messages · Page 1 of 1 (latest)

rigid creek
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Hi I recently imported a Character Model asset in to my unity project and a truck model as well. When I open preview them they show up pink or even sometimes invisible is there a fix for this?

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This is the asset: assetstore.unity.com/packages/3d/characters/humanoids/humans/protective-suit-man-158254

mint talon
rigid creek
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I have used the Render Pipeline Converter 2x one was for the Kaiju asset pack (blue color). I did it again for the character model in the hazard suit. It is still unfinished (green color). The only change was that the glass material is visible now and other materials have updated(yellow color). Now when I do it i get the messages no items to convert or unity has straight crashed. Thankfully I had everything saved haha...please help.

marble hamlet
# rigid creek I have used the Render Pipeline Converter 2x one was for the Kaiju asset pack (b...

The converter only works with built-in shaders. It wouldn't know how to convert custom shaders like that Standard(2sided) included in the import.
But you can select a suitable replacement manually from the Shader dropdown (at top of inspector on material asset)
iirc unlike the Standard shader, the default Universal Render Pipeline/Lit shader should have a Render Face option to allow double-sided rendering if that's important.

rigid creek
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I found some textures so I don't know why its still not showing properly?

rigid creek
mint talon
rigid creek
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I messed around with it doesn't really show any change. I just want the textures actually on the model. Would I need to make a new material and shader then?

mint talon
rigid creek
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I set it to both, now looking properly it did fix the interior glass look of the mask!

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@mint talon I'm a goofball I didn't even try dragging these textures till now haha.

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haha 💀