#Yellow Skybox Issue

1 messages · Page 1 of 1 (latest)

ocean egret
#

Hey, has anyone experienced a yellow sky/horizon in Unity URP that persists even with all post-processing and custom renderer features disabled?

My setup:

  • URP with Forward+ rendering
  • Default-Skybox material assigned
  • Directional light using Filter and Temperature mode (5000K), Intensity 2
  • Environment Lighting source set to Skybox
  • No fog enabled

pretty much default settings. The yellow tint appears at the top of the screen and bleeds onto bright surfaces, but it shows up even when my FullScreenPassRendererFeature shader is completely turned off, so it doesn't seem to be shader-related.

I've already checked: skybox material, environment lighting color, fog settings, and directional light color/temperature. Nothing obvious stands out.

Has anyone seen this before or know what else could cause it?

open whale
#

Check:

  • camera settings. There should be something about aky/background or something like that iirc.
  • urp renderer asset(is it a 2d renderer perhaps?)
#

Env lighting source has nothing to do with the skybox itself.