#Apply Fullscreen shader to UI
1 messages · Page 1 of 1 (latest)
Screen space - camera or world space canvas will be affected by post processing, including full screen shaders
1 messages · Page 1 of 1 (latest)
As the title suggests, I want to apply a fullscreen shader to UI as well as my scene, is there a way to do this?
Screen space - camera or world space canvas will be affected by post processing, including full screen shaders