#it is still telling me that is wrong but idk what
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You're using a property (Velocity) that doesn't exist. See the link above for the list of available properties^
better now?
!input
How to Set Input
To set Active Input Handling, go to:
Project Settings > Player > Active Input Handling
• Input Manager (Old): Use the original Input settings.
• Input System Package (New): Uses the new input system package.
• Both: Use both systems.
You have set rb to public. This means that you will now have an open field in the inspector where you can assign your RigidBody2D.
Click and drag the object containing the RigidBody2D into the field.
I'm assuming both the script and rb are in the "player" object?