#How to remove this Noisy/static texture/filter from my game
1 messages · Page 1 of 1 (latest)
SSAO will look like that with incorrect settings or vertex normals issues with the asset
aha, how to fix it?
You tweak SSAO settings or disable it, which can be found in your URP asset
i thnik found the problem, shoul i remove it completely or jsut keep settings low
Up to you
Some say changing the Method can be a quick improvement