#Development process of Bloody Pizza

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tiny leaf
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Till now I've made a lot of progress and the good thing I did is polish the prototype.

This way I am now able to finish the game even quicker than before.
I'm gonna be finishing this game soon.

But here is the progress till now I made a player model Adobe Fuse (i know its old but it does what I want and isn't too realistic which I love)

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The next thing i did was implementing an awesome animation system that can be expanded rapidly.
I use mixamo since I don't know any other software for animations

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I also went ahead and implemented PS1 shader for wobbly graphics