Instead learning making tutorials, you learn with interactive examples, concepts like physics jitter, AABB collisions, fixed timestep, etc...
Hope you like it, you can play here:
https://glukaz.itch.io/game-dev-concepts-lab
https://play.google.com/store/apps/details?id=com.gamedevconceptslab&pli=1
https://glukaz.github.io/game-dev-concepts-lab/
It's now in development, so it will be expanded with more lessons.
The examples includes Unity tips