#How do I take a score from one scene and then display it in another scene?

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long fjord
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Not sure if I'm asking this in the right place but I currently have the main scene for my game, where the actual game is played, gain score and display it with text mesh pro. How do I make it so that it displays this score in the game over scene once you die? Additionally, how would I make a high score system that would keep track of your high score even after closing the game?

little scaffold
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Store it somewhere that isn't tied to a specific scene. A DDOL Singleton for example

strong remnant